reporust_rebootcancel

115,651 Commits over 3,959 Days - 1.22cph!

1 Year Ago
merge from main
1 Year Ago
merge from base_decor_DLC
1 Year Ago
Ensured player pose stays at default in rocking chair
1 Year Ago
Quick test from earlier
1 Year Ago
Merge from main
1 Year Ago
merge from main
1 Year Ago
merge from global_networked_bases
1 Year Ago
merge from rail_network_link
1 Year Ago
Force disable GNB because of issues with mirrors
1 Year Ago
merge from main -> gnb
1 Year Ago
Attempt to fix client / server terrain mismatch where rail connects to monuments
1 Year Ago
powerplant 2.0 greybox canditate progress
1 Year Ago
merge from main
1 Year Ago
updated jog SE anim
1 Year Ago
exported updated unarmed crouch anims and set to 50 frames in length
1 Year Ago
merge from main
1 Year Ago
merge from turret_interference_optimization
1 Year Ago
Some cleanup/refactor.
1 Year Ago
merge from main
1 Year Ago
exported new player rifle attack and aimed attack anims
1 Year Ago
merge from base_decor_DLC
1 Year Ago
Merge from main
1 Year Ago
Merge from main
1 Year Ago
Faster distance check
1 Year Ago
Alternate turret optimisation - store all turret locations in a grid for easy, performant, scaling access and access that at runtime, bypassing physics entirely Seems at least 2x-5x faster in artificial tests, should scale much better in crowded bases
1 Year Ago
Start with caching the list of nearby turrets so we don't need to do a spherecast every time we want to update interference
1 Year Ago
Fix torches in holders continuing to lose condition even after they are extinguished
1 Year Ago
Fixed an extra set of arms appearing during some gestures in the mirror
1 Year Ago
Fixed push animation getting cancelled by movement
1 Year Ago
Merge my player eyes fix -> base_decor_DLC
1 Year Ago
Remove some GC allocations in PlanarReflectionCamera Fixed renderers disabled via HideInFirstPerson not appearing in mirrors (fixes all entites that use planners, as well as most missing held entities)
1 Year Ago
Fixed player head appearing distorted in mirrors while dancing
1 Year Ago
Merge from main
1 Year Ago
Fixed rocking chair gibs using wrong materials.
1 Year Ago
Fixed a couple of shader compile warnings, one of them important
1 Year Ago
Merge main -> experimental
1 Year Ago
Update player eyes properly while they're looking in a mirror
1 Year Ago
Fixed mirrors not rendering the inside of caves and others (Blend4Way, SnowArea)
1 Year Ago
Merge main -> experimental
1 Year Ago
Fixed tunnel hurt trigger damaging players at the sides
1 Year Ago
Reinstate hurt trigger on tunnel entrance, after prefab corruption fix
1 Year Ago
Revert corrupted train tunnel entrance
1 Year Ago
merge from main
1 Year Ago
merge from base_decor_DLC
1 Year Ago
merge from rail_network_link
1 Year Ago
Increased the size of terrain collision triggers near the entrances in an attempt to fix Terrain Violation
1 Year Ago
fix rocking chair creak sound gain curve
1 Year Ago
Fixed leaking lights in train_tunnel_stop_a_36m Moved metro map prop in train_tunnel_stop_b_72m because it was overlapping some signs
1 Year Ago
exported new player lr300 reload anim
1 Year Ago
Fixed alt-look causing body to intersect the mirror by deactivating mirror when body is facing away from it