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130,322 Commits over 4,140 Days - 1.31cph!

1 Year Ago
Added Rail Road Planter Folders, Materials and Models Setup Basic Prefab for Rail Road Planter
1 Year Ago
Fixed Bath Tub Planter Dirt not being Culled
1 Year Ago
merge from main
1 Year Ago
merge from main
1 Year Ago
Removed DLC from loot tables Rocking chair crafting setup Rocking chair no longer default Torch holder crafting setup Torch holder no longer default Fixed minecart planter desc token conflict minecart planter no longer default Bath Tub Planter no longer default 3 single hero weapon rack crafting costs single hero weapon rack dlc unlocking storage barrel b and c DLC setup storage barrel no longer default Wooden Frontier Bar Doors dlc setup Wooden Frontier Bar Doors crafting setup Wooden Frontier Bar Doors no longer default
1 Year Ago
Merge from main
1 Year Ago
push door gesture update
1 Year Ago
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1 Year Ago
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1 Year Ago
Set hasBeenDrawn to be declared on editor only.
1 Year Ago
merge from main
1 Year Ago
merge from cinematic_editor_frustum_drawing
1 Year Ago
merge from 3p_guitar_skins_fix
1 Year Ago
Merge from rail_network_link
1 Year Ago
Merge from experimental
1 Year Ago
Merge from main
1 Year Ago
Merge from main
1 Year Ago
Updated Wanted Poster Model to have a rear face
1 Year Ago
merge from base_decor_DLC
1 Year Ago
merge from main
1 Year Ago
Fixed head information panel not displaying on the client
1 Year Ago
Fixed small trophy pooling issues
1 Year Ago
Fix head bags not dropping if inventory is full
1 Year Ago
Fixed network group assigning not working and throwing group inside errors for tutorial entities Also fixes tutorial trees getting added to the global broadcast list
1 Year Ago
Test map spawn pos move
1 Year Ago
Added a small rail loop to my test map
1 Year Ago
Fixed some broken prefabs
1 Year Ago
Fixed some chicken ping issues
1 Year Ago
Update LookAtTooltip after merge
1 Year Ago
Merge Main -> DroppedItemsOnVehicles
1 Year Ago
Manifest, codegen, protobufs
1 Year Ago
A few extra tail prefab updates
1 Year Ago
Merge from main
1 Year Ago
Train splines have changed again. Regenerating them.
1 Year Ago
Fixed incorrect deploy volume on wanted poster, adjust bounds on skin 2+3
1 Year Ago
Disable right foot IK during kick Make kick first person (head movement snapping is very problematic to solve)
1 Year Ago
Adjust cooldown time
1 Year Ago
Merge from FishTrophyAnimations
1 Year Ago
Hook up animation
1 Year Ago
replaced kick anim in animator, added additional avatar
1 Year Ago
Adjusted storage adaptor positioning on storage barrel to prevent adaptor deploy volumes intersecting with the collider of the barrel which was inadvertedly making invalid placements possible
1 Year Ago
Added rigged versions of all the fish types Added simple fish animation
1 Year Ago
Merge main -> experimental
1 Year Ago
Fixed unintended issues from 86687 StaticSolid layer mask change. Reinstated Vehicle_Large into the mask in some situations.
1 Year Ago
Potentially fixed size assertion/stride error when taking screenshot (make preview mesh update offscreen during snapshot render)
1 Year Ago
Expose separate effect slot for poster/picture
1 Year Ago
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1 Year Ago
Tweaked concrete material inside the train tunnels / made a better concrete damage material
1 Year Ago
Tweaked train tunnel lighting to make it closer to how it was on release Reduced intensity of fill lights