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139,145 Commits over 4,505 Days - 1.29cph!

56 Days Ago
Merge from PlayerMaintainedMonuments
56 Days Ago
Codegen, phrases, manifest Fix compile error
56 Days Ago
merge from main -> satellite_art
56 Days Ago
Fix dismounts being too low into the ground on swings/roundabouts, re-run s2p
56 Days Ago
Lower apartment upkeep terminal from 6 slots -> 1 slot
56 Days Ago
Fixed the lighting discrepancies between BRP and RRP
56 Days Ago
Export viewmodel pool animations at origin
56 Days Ago
Heavy fuse world models and variants.
56 Days Ago
Add "Thank you" response option after buying an apartment and they explain how it works
56 Days Ago
Merge from main Kept Oilrig_1.prefab PlayerMaintainedMonuments version
56 Days Ago
update apartment_complex_monument/prototype
56 Days Ago
Add powergrid stages Updated all current powergrid connected things to work with stages. Each stage has a certain number of required fuses, some things will only power on at a certain stage S2P powerplant
56 Days Ago
gamesroom minifridge - Lods added - Gibs added - Prefab updated - Icon updated - Skins updated
56 Days Ago
merge from glowing_wallpaper -fixed material and texture names, rerendered directional graffiti floor icons
56 Days Ago
glowing wallpapers - texture renames, updated icons and material types
56 Days Ago
missing files
56 Days Ago
Changed Old Sofa materials to Rust standard and added detail maps to help with low texel density
56 Days Ago
re-export 3p pool animations facing correct direction
56 Days Ago
Normalizing the light direction when evaluating the BSDF for forward rendered objects to prevent crazy high emission values
56 Days Ago
Removed obselete ServerSubscriptions feature
56 Days Ago
Fixed the issue with point/spot light shadows not showing on RRP
56 Days Ago
paper zfighting floor2
56 Days Ago
fix for the gaps by subway entrance
56 Days Ago
apartment complex s2p
56 Days Ago
signage of rooms for rent on the marketplace side
56 Days Ago
If the regular step in the selected direction isn't suitable, try more steps in the same direction (thruster_extra_steps) if we have enough fuel - and cosume that amount of fuel
56 Days Ago
boosted hanging tarps draw distance 2x
56 Days Ago
binbags are more orderly
56 Days Ago
zipline dismount points
56 Days Ago
electric wires path update
56 Days Ago
Bunch of fixes for initial targetting. More robust, loop and retry if initial position not found first time (loop convar controlled). Cheap land check first.
56 Days Ago
bespoke collision pass on the foundation lip
56 Days Ago
- Hide interesecting balls rather than bumping the y height - Prevent clipping on the new model
56 Days Ago
ensure fake players queue is cleared on shutdown
56 Days Ago
increased prevent building radius
56 Days Ago
layout changes
56 Days Ago
merge rust_relay_server -> main
56 Days Ago
Update crash remains entity with new art
56 Days Ago
Merge from satellite_art
56 Days Ago
Gameplay tweaks
56 Days Ago
resolved NRE when Server saves before Nav is ready, removed duplicate save before attempt restart
56 Days Ago
made clan map more like paper with the limited shader functionality
56 Days Ago
merge main -> rust_relay_server
56 Days Ago
merge from glowing_wallpapers
56 Days Ago
merge rust_relay_server -> main
56 Days Ago
added ping to socket to attempt to keep the socket connection alive during low load
56 Days Ago
exported 3p hit reaction animations
56 Days Ago
merge from glowing_wallpapers - fixes to neon carpets
56 Days Ago
slightly brightened emissive on neon carpets mats
56 Days Ago
tweaks to neonspace carpet bc and em