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139,345 Commits over 4,383 Days - 1.32cph!

60 Days Ago
merge from trees_scale_fix
60 Days Ago
merge from deepsea_rowboatspawners_fix
60 Days Ago
merge from mounted_parenting_trigger_fix
60 Days Ago
Disable mountable parenting on the cannon (the most problematic and good to turn off as a precaution)
60 Days Ago
Force update triggers after moving position - its slightly more expensive but should fix instances where players can dismount and not be reattached to the boat
60 Days Ago
Fixed missing TerrainToMeshConversionDetails script warning on tropical prefabs
60 Days Ago
Fixed deep sea rowboat spawners settings, fixes bricked deep sea rowboats after a server restart
60 Days Ago
Ensure missing int parameter is added to mapnote validation
2 Months Ago
Tweaks to palm_tree_tropical_small_a_entity to fix its minigame again
2 Months Ago
merge from main
2 Months Ago
re-apply craggy changes
2 Months Ago
updated the layout of the complex based on the smaller road width
2 Months Ago
Updated the videos again, was using the wrong codec Optimised build preview video size
2 Months Ago
merge from mapmarker_edit_crash_fix
2 Months Ago
wearable golf flag because why not
2 Months Ago
merge from overalls_headgear_disable
2 Months Ago
Temp fix to stop map marker edits from causing an NRE
2 Months Ago
Updated some mp4 videos in the settings menu to webm mp4 is causing issues on some machines
2 Months Ago
Disable being able to wear headgear with paintball overalls due to balance issues
2 Months Ago
Fixed UI_SkinViewerControls.ExitFullscreen NRE
2 Months Ago
Added LNY armour LODs to horse ragdoll
2 Months Ago
merge from rhib_screen_streamermode
2 Months Ago
merge from trees_scale_fix
2 Months Ago
merge from oilrig_rhib_fix
2 Months Ago
merge from torch_boat_fix
2 Months Ago
merge from skinviewer_naval_fix
2 Months Ago
merge from bbs_limit_fix
2 Months Ago
merge from boat_projectile_radial_dmg_fix
2 Months Ago
Component Ammo Box - Updated textures, updated model with LODs, setup gibs and corpse, rendered icon
2 Months Ago
merge from compound redesign to collect all the art assets created during that branch dev
2 Months Ago
post subsurface pass beginnings
2 Months Ago
setting compound scene back to 'main' state for now
2 Months Ago
2 Months Ago
bring over WaterCamera changes into RRP
2 Months Ago
merge from main
2 Months Ago
merge from main
2 Months Ago
Submitting LNY horse armour with new tassels
2 Months Ago
merge from main
2 Months Ago
moving the redesigned level to another scene for safer merges across branches
2 Months Ago
Guns box / model / prefab / lods and textures
2 Months Ago
Fixed the cannon attack so that the surrounding smoke around the cannon is properly aligned.
2 Months Ago
merge from LNY26/horse_armour_LODs
2 Months Ago
Updated ridablehorse prefab with new fbx and added LODs Fixed tassel material using wrong textures
2 Months Ago
Charcoal Box - texture update
2 Months Ago
Physics pass on silly horse mask, added custom neck model so we can hide the head. Added female version because of custom neck model.
2 Months Ago
Fixed toggling the hidden item buttons resetting your search
2 Months Ago
Wick improvements. Screen shake tweaks on attack.
2 Months Ago
Silly Horse Mask Hair, icon update
2 Months Ago
merge from main
2 Months Ago
merge from main