156,594 Commits over 4,536 Days - 1.44cph!

11 Days Ago
merge from render_pipeline_testing
11 Days Ago
fix underwater bubbles not working in RRP
11 Days Ago
Fixed potential crash issue with ToGL texture reading * No idea if it happens on Linux normally (probably does), but on Windows it was an issue apparently
11 Days Ago
merge from main -> sentry_upload
11 Days Ago
- fix reading tail of log not truncating extra bytes - fix log files >5MB being skipped over instead of the tail uploaded
11 Days Ago
- Basic script setup - Initial IO power input
11 Days Ago
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11 Days Ago
Fix compile error
11 Days Ago
merge from render_pipeline_testing
11 Days Ago
fix regression with water drop shader refraction in BRP
11 Days Ago
main -> grenade_client_prediction
11 Days Ago
main -> biofuel_generator
11 Days Ago
Hide the panels a little bit if you are orbiting around the character
11 Days Ago
Tests for new way of reading logfile
11 Days Ago
Fix wooden and bone arrow world model gibs
11 Days Ago
Fix bee grenade honey flicker and tune glass, honey and trim materials https://files.facepunch.com/pilgrim/2026/September/10_19-11-TanZander.gif
11 Days Ago
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11 Days Ago
Disable per-object culling
11 Days Ago
- switch from writing sentry tags to disk and trying to link them to crashes to putting the sentry tags in the log file and parsing them when uploading the crash - upload the last 100KB of the logfile instead of the whole thing - cleanup
11 Days Ago
Update: store DLC background is now dynamically loaded Tests: opened the page, saw it loading in. swapped tabs, opened pack views
11 Days Ago
Bugfix(editor): StoreBundleTool - fix bundle assignment setting stale bundle value to props Tests: ran it on a modified prefab
11 Days Ago
merge from main
11 Days Ago
Merge SMAA with RRP
11 Days Ago
Rebase on main
11 Days Ago
merge from main
11 Days Ago
Update: convert store's general tab background images to be dynamically loaded from bundles and backend Tests: navigated to general tab and scrolled by. flipped between tabs
11 Days Ago
added new textures for the cow calf and bull. Bias maps and plain maps to drive the procuderal system. Added male calf proc mat. Updated other cattle materials.
11 Days Ago
Implement SMAA 1x in RRP
11 Days Ago
Added dedicated gibs for driftwood sets 1, 2 and 3. All ground wood resources now have gibs, except the wood pile, which uses staged destruction as it is harvested. https://files.facepunch.com/pilgrim/2026/September/10_16-46-DeepHochstettersfrog.mp4
11 Days Ago
Merge from rustplus_custom_monument_markers
11 Days Ago
Send custom monument marker names to Rust+ properly
11 Days Ago
exported/setup nailgun refresh anims and set up entity with latest w model
11 Days Ago
Move the expand button over to the right
11 Days Ago
Merge from render_pipeline_testing
11 Days Ago
Client caches rendered icons before joining
11 Days Ago
- Attach characters to specific servers (so on joining that character is bound until next wipe), subsequent changes wont affect the character on the server - Modal improvements
11 Days Ago
Barrel Tarp Wind material
11 Days Ago
added barrel tarp wind material and updated bradley flatbed ladder volumes to be smaller.
11 Days Ago
Fixed hash warning when hitting an object with a torch
11 Days Ago
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11 Days Ago
Remove tangents, blend shapes from 2716 collision fbx's The tangent change might actually be a decent memory saving, in some cases removing this halves the memory size of the mesh Collision meshes aren't big so we're talking a couple of kb's
11 Days Ago
Merge from complicated_livestock_merge (indirect merge from main)
11 Days Ago
Merge from livestock_animals
11 Days Ago
11 Days Ago
add deactivated state for critters and sea turtle, if no player is in connection range, go to a special deactivated FSM state for turtles this also disables their special water locomotion
11 Days Ago
Add dedicated gibs for driftwood clutter 1–5
11 Days Ago
Bunch more work: improvements, usability, config, add buttons to relevent components, etc.
11 Days Ago
Bugfix: fix pack overlay missing images for buttons or main section Tests: clicked through a couple packs, clicked on all carousel buttons
11 Days Ago
- Setup sever character selector - Can pick your caharacter before joining a server
11 Days Ago
Update: start saving image StoreITemOverlay's image URLs - adjust field naming so automation can find and fill in urls - ran automation Tests: navigated to bowless crossbow page, some textures are missing (expected)