161,750 Commits over 4,597 Days - 1.47cph!

10 Days Ago
merge from store_notif_fix
10 Days Ago
switch StartleFlocks away from Query.Server, use registry list since populations are low
10 Days Ago
Debug convar to reset the NEW notif
10 Days Ago
Replace deprecated DEVELOPMENT_BUILD with newer defines where possible
10 Days Ago
tattoo chair blockout
10 Days Ago
Tweaks to the seagull group sounds for take off and landing
10 Days Ago
Fixed store NEW notification when skins are released
10 Days Ago
Reduced the range of 62 lights in the caboose from 80 to 15 meters (they have a 1m range) Saves aroud 0.1ms when close to outpost with the caboose switched on S2P outpost
10 Days Ago
Upgrade Hot Reload to 1.13.25
10 Days Ago
Warhead Small Box - Added attachment-based conditional mesh visibility script (AttachmentPartVisibility.cs). Updated conditional meshes, updated prefab setup
10 Days Ago
Replace APIs obsolete in Unity 6.7
10 Days Ago
Fixed Linu32 SRCDS not starting up
10 Days Ago
Backport *some* uGUI 2.7 changes for Unity 6.7 compatibility
10 Days Ago
Add audio for demo export
10 Days Ago
Lighthouse - Set repairable and repaired lamp meshes to not cull
10 Days Ago
Fix halloweenhunt pumpkin artifacting
10 Days Ago
Consistent map movement at any zoom level
10 Days Ago
Add IFlattenKeepsDescendants to PropSway, HideIfAiming and MeshTerrainRoot
10 Days Ago
Merge from UZI 9mm
10 Days Ago
Fix stock on the world model sometimes being in the wrong state
10 Days Ago
merge from main
10 Days Ago
Right stick can now activate the cursor
10 Days Ago
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Reduce UI scroll speed
10 Days Ago
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10 Days Ago
merge from main
10 Days Ago
Merge from main
10 Days Ago
Changed back to having the light shadow strength control the kernel scale
10 Days Ago
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10 Days Ago
Snapping
10 Days Ago
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10 Days Ago
Merge from entity_id
10 Days Ago
Merge from main
10 Days Ago
Merge from main
10 Days Ago
merge from main
10 Days Ago
scrap king - interior texture tweaks, roof and floor blocks update wip
10 Days Ago
Remove unused field which can't be serialised
10 Days Ago
Merge from render_pipeline_testing
10 Days Ago
Added support for BiRP's hard shadows in RRP
10 Days Ago
merge from piemenu_icons_stacked_fix
10 Days Ago
Fix attempt for pie menu icons stacked top right and emojis offset
10 Days Ago
codegen
10 Days Ago
wip support for gamepad selection of button press belt items (food, etc)
10 Days Ago
Don't use AppDomain to get assemblies, use TypeCache instead
10 Days Ago
Fixed limited store grid NRE
10 Days Ago
merge from store_gridnre_fix
10 Days Ago
Merge from main
10 Days Ago
Remove deprecated UNITY_64 platform checks
10 Days Ago
Testing rendering foliage cells for shadow areas vs culling per split