198,677 Commits over 4,140 Days - 2.00cph!

10 Months Ago
▆▄▇ ▊▆▉ ▌▇ ▉▊▊▌ ▇▇▅▋▌▊▊▄
10 Months Ago
Attempt to fix root motion anim asset being marked as changed when opened on another machine
10 Months Ago
world_update_2 -> main
10 Months Ago
▉▍█▅▄ █▋▌ ▊▄█▇▉▋▆▇▌▆ █▇▄▇▉▆▇█▅ ▄█▇▊▄▊█▄▄ ▋▌▍█▋▆ ▉▍ ▉▉▊▋▉ ▇▍▇▅▄▉▆ █▆▌▊▆▋▇ ▇██▋▅▊▆
10 Months Ago
Increase second rad pool height so its easier to drink from
10 Months Ago
merge from main
10 Months Ago
Merge: from item_pooling Fixes NRE when saving a player that was killed while crafting items and returned items would stack with existing inventory items Tests: crafted low grade fuel with 1 extra fat in the inventory, killed before finishing the craft and saved the session on the server - no NRE
10 Months Ago
merge -> world_update_2 (have to do this again cause of last conflicts)
10 Months Ago
Refix: Had to remove due to merge conflicts
10 Months Ago
Merge: from main Tests: editor build
10 Months Ago
▌▇▅▆▍ ▉▋▇▉ ▋▌▇▇▄▍▋▅▋▅▌_▌▅▍▄█_▊██
10 Months Ago
Clean: remove CancelTask ReturnItems param Param was always set to true. Tests: Crafted to completion and with cancellation (voluntary + killing)
10 Months Ago
main -> world_update_2
10 Months Ago
Update: rewrite the same bugfix a bit better - More explicitly explained why it's needed Tests: none, trivial change
10 Months Ago
Fixed drinking from rad water sources just providing regular water
10 Months Ago
Bugfix: Release items that we've moved from crafting tasks back to inventory. Tests: Crafted low grade fuel with 4 fat in inventory, then killed self mid-craft and saved - no NRE
10 Months Ago
slightly increased hcr damage falloff distance and projectile velocity
10 Months Ago
bc - brought root motion strength on frontier hatchet up slightly from zero
10 Months Ago
10 Months Ago
Added more anchors to all hill cliffs to prevent terrain holes
10 Months Ago
world_update_2 -> main
10 Months Ago
- ▍▅█▋ ▉▅▇▌▍▍▇ ▍▌▅▆▊▆▊▊▋▄▍█ ▋▇▅▇█▅▅ ▉▅▉▊▉▋ ▍▇ ▌█▋ ▌▇▉▋▅█ ▆▊ ▇█▌▇▍▉▍ - ▋▋▇▇▌▌▊▋█ ▆▇▆▉▉▋ ▌▌ ▅▍▅▉▌▍▆▊▅▌▌▊▊▌▊▄ ▊▄▅ ▄█ ▉▌▆▊▅▉▋ ▆▋▄ ▊▉▍▅ ▍█▇▌▋▅ ▋▊▄▌▄▋
10 Months Ago
Jalopy model with adjusted correct suspension travel Bump `cvarlist` buffers from 128 to 1024
10 Months Ago
Nerf waterguns filled with radioactive water. It was over 400 rads per tank before
10 Months Ago
Fixed doubled up vehicle modules. Turns out rad code can work just fine without additional item calls
10 Months Ago
exported edited dpv player animations
10 Months Ago
merge from world_update_2
10 Months Ago
reapply 105536 Reduced river rocks density by 50 percent according to feedback
10 Months Ago
Labs draw some topology under themselves to prevent divesites from spawning on top of them. Divesites avoid monument topology
10 Months Ago
Set compression to Normal for all cliff textures
10 Months Ago
Fixed hardside wallpaper rarely considered inside when building rock bases
10 Months Ago
Moved TerrainHeightSet on the god rock to fix holes
10 Months Ago
merge from main
10 Months Ago
merge from world_update_2
10 Months Ago
Show toast when trying to mix different liquids so the player has a clue whats going on
10 Months Ago
cave_small_hard terrain anchor fixes
10 Months Ago
merge from main
10 Months Ago
Removed map names of all unique enviroments
10 Months Ago
Update: GameSetup can load save with double-quotes Makes it friendly with explorer's "copy as path" action. Tests: loaded a procedural save
10 Months Ago
- ▅▋▄▌▄▆ ▍▋▍▅▋▍▌█▌▊▌▌▋▇ ▋▅ ▄▉▆▉▌.▊▇█▋▋▊▌█▇.▇▉▇▆▅▍ - ▄▍▌'▍ ▉▋█▅ ▋█▄█▅▄▋▉▊▉ ▇▇█ ▉█▄▆▄▄▉▆ ▆▉ █▅▋▄▄▊▆▍▅▅▆▊▇▊ ▆▊ ▇▊▌▍▋▌▋ (▉▉█▋▋▉▊▍ ▌▉▌ ▉▆▇▄▊▌█▉▆ ▆▆▍ ▅█▄▇▋▌ █▇▋▊▇▅▉)
10 Months Ago
merge from main
10 Months Ago
Updated Standing Coat Hanger Collider to be Lower Res
10 Months Ago
Fix blunderbuss hammers flicking back at the end of the reload
10 Months Ago
Imported Wall Mounted Coat Hanger Textures and Models Added and Setup Wall Mounted Coat Hanger Prop Prefab Setup Wall Mounted Coat Hanger Material, Colliders and LODs
10 Months Ago
Don't allow mixing different liquid types on liquid vessels. This has always been allowed?
10 Months Ago
Merge: from main Tests: none, trivial changes
10 Months Ago
cave_medium_hard terrain anchor tweaks to prevent it spawning too close to river
10 Months Ago
merge from fix_monument_scenes_osx -> main
10 Months Ago
Disable monument scenes by default due to issues with unix paths, path capitalization & lighting breaking inside certain monuments
10 Months Ago
▄▌▆▅▌ ▊▌▆▊ ▆▍▌▇█▍▌█▅▄▌_▅██▅▉▅_▊▌▌