reporust_rebootcancel

137,690 Commits over 4,352 Days - 1.32cph!

20 Minutes Ago
texture for bulky sofa
23 Minutes Ago
set up steam item on bunny costume, and set steam ids on bunny costume, rustige egg amethyst, and wallpapers
43 Minutes Ago
merge from main
48 Minutes Ago
merge from main
49 Minutes Ago
merge from main preserve destination deletes of meta files
51 Minutes Ago
merge from main
52 Minutes Ago
merge from main preserve destination deletes of meta files
1 Hour Ago
Check any workshop prefab when finding skinnable, fixes BBQ not found.
6 Hours Ago
Fixed first person light effect not working
6 Hours Ago
Merge from main
6 Hours Ago
Merge from cannon_hit_slowdown_revert
Today
Merge from bb_triangle_floor_frame_fix
Today
Merge from brutalist_skin_shadows_fix
Today
Merge from camera_fog_fix
Today
Merge from manifest_size_optimization
Today
Merge from server_side_server_list_filters
Today
Merge from easter_fixes_2026
Today
Fixed incorrect item id on ladder hatch
Today
Merge from armored_ladder_hatch
Today
Merge from shield_idle_collider
Today
Fix local shield collider being disabled permanently after attacking (wouldn't have actually affected any server side hit detection)
Today
Merge from main
Today
Merge from shield_idle_collider
Today
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Today
Merge from Armored_ladder_hatch
Today
Descriptions, fix guide mesh offset on triangle
Today
Temp crafting costs
Today
Icons
Today
Triangle hatch prefab setup Enable r/w on collision meshes
Today
Apply primitive cylinder colliders to top and bottom hatches
Today
Allow held items on water wheel mountable Apply same hack as rocking chair - apply parameters inside ForceUpdatePlayerModel but still return false
Merge from viewmodel_early_disable_fix
Fix viewmodels disappearing when held with a shield Fix warning about viewmodels receiving the clear event when they are not setup to clear
Today
charm initial setup on ar, blowpipe, blunderbuss, bolt, comp bow, crossbow, custom smg, dbs, dragon rocket launcher, eoka, flamethrower
Today
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Today
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Updated eyetransform in rustplayer.fbx
Today
Bugfix(tests): fix invalid position logic in ServerOcclusionGroup tests Tests: unit tests pass
Today
charms cleanup, fixed jittering issue, rotated and scaled better, tweaked AR position
Today
restore
Today
merge from main
Updated server side ragdoll bone pos data
Apartment complex b file cleanup
Today
Fix most of the ServerOcclusionGroup tests Default grid size was too small (it just used out of bounds cells before) Fixed IsVisibleFrom to also test against the circular radius Reset some convars that can make the tests fail
Today
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Today
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Today
updated faberge egg H - added full rig - animated excavator
Today
Port tiger, panther, croc and naval scientists Will need thorough testing
Today
Add todo comments
Today
Remove GetCornersNonAlloc helpers and intermediate buffers