133,958 Commits over 4,293 Days - 1.30cph!
Fixed spray can reskinning always showing "Blocked by intersecting player" when blocked instead of the real deploy error
Paintable windows are destroyed when a player boat sinks
Fixed the lighting for the Standard shader's decal layers on transparent surfaces
Started work on setting up performance tests for shadow presets
meds box guide mesh and gib surface property on prefab
adaptor position on scrap, stone, ammo, explosive box
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Merge from artist_pack_dlc
Paintball gun progress
Paintball splats still using placeholder decals but are showing with the right colours for all players
Paintball pellet colours also now getting updated in viewmodel
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artist pack deployable sounds
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Merge from naval_missions
Regenerating the manifest added new pooled strings to it (not concerning at all)
Merge from naval_missions
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Update manifest (manifest)
Update manifest (prefabs)
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force_update_trigger_bypass -> main (yolo, sorry QA)
Tweaked colliders on the small engine deployable prefab
Only show block and deployable limits if enabled and above a threshold.
NRE fix for construction with no deployable component (building blocks)
Allow regular players to bypass MountPlayerSync (not just ai) on:
- Player Boat Steering Wheel
- PT Boat Driver
- PT Boat Passenger
- PT Boat Turrets
- RHIB Driver
- Small Boat Passenger (incl RHIB)
- Small Boat Driver
This could cause all kinds of issues, or work perfectly. It's worth exploring for the performance benefits
Always show the edit/finish options but show an error toast when on cooldown.
merge from main -> fix_manifest_errors
Added a field to disable the deploy guide being pulled towards the player camera. For some deployables its not necessary and it adds an annoying offset in between the guide pos and the actual pos the deployable will spawn at
Disabled on all frame prefabs
merge from artist_pack_dlc
Kill boat during load if it saved when sinking
Add ItemModChildIO to lightup frames, for power usage in inventory menu
Localized the boat building UI
Disable tooltip when empty
fix ornate frame label placement
Bunch more wip/experiments