134,204 Commits over 4,293 Days - 1.30cph!
Update manifest (mortar related stuff only)
set ceilinglight bulb_emissive mat to opaque as test for window draw priority
polishing the ghost ship ambience creaks audio files
Add LOS check to sign painting when on an easel, WIP still
merge from main -> artist_pack_dlc
Support autosave/autoload in objects with inherited syncvars
Polish flank code, remove allocs, ifdef logs, support moving navmesh, share editor and runtime code for easier testing, use parameters for magic numbers, fix wrong algorithm in ComputePathsInitialSimilarity
easel_canvas_syncvar_autoload_fix -> main
Tordpedo (and any other) splash damage no longer registers as a hit for each boat block in range.
Blastdoor blocker WIP blockout
Updating skinning for chicken costume
pt boat audio files changes
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bbq workshop skinnable setup
Added support for transmission specifically through decals on the decal layer of the standard shader
bbq workshop obj and file structure
updated closed collision mesh for the building station umbrella to match mesh dimensions
merge from boat_optim_pass
Charcoal Box - blockout and initial setup
Ramps now forward damange to parent boat correctly
Component Box Ammo - Updated model and placeholder textures, split materials, others
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Hookl up umbrella collider state toggling
cleaned up ApplyCorrectionForces a bit
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More monument blocker blockout progress
proprenderer_print_log_fix -> main
Wrap proprenderer editor stuff in UNITY_EDITOR
Try checking EditorApplication.isPlaying as well
removed another deeper nested duped IsValid check on the entity
pt_boat_turret_seat_angle_fix -> main
remove duplicated unity-null check in StorageFuelSystem, replaced with IsRealNull usage as GetFuelContainer ensures entityref returns a valid result or true null
merge from artist_pack_dlc
141826
switched GetWaterSurface for GetWaterLevel in BaseBoat correction forces
Fixed large ligth up frame and small and large ornate frames not deployable on some wall grades
removed ClampThrustForcesToPlane option that we never used, removed some pointless plane usage
Updating skinning for grass underwear
Paintball Gun - added paintball ammo icon