136,460 Commits over 4,324 Days - 1.31cph!

2 Years Ago
Fix salvaged melee tools not having backpack holster position set
2 Years Ago
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2 Years Ago
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2 Years Ago
vm spear - updates to rig, burst cloth setup & clothMat
2 Years Ago
Move "FreeImage: Couldn't open file" to developer 2 Switch server downloads extension filter to a whitelist Also block html/ and scripts/
2 Years Ago
player update. exported/set up bandage anim set
2 Years Ago
Removed hight quality metal requirement for crafting/repairing sled
2 Years Ago
merge from main
2 Years Ago
Changed default nudity to pixelated
2 Years Ago
Fixed bug causing rangefinders to disappear when removed
2 Years Ago
Disable HL2 avoidance system from making NPCs invisible Fixed crashes related to shadow rendering Added a callback to game.CleanUpMap to defer it until end of tick Use it in the base game Do not cleanup env_soundscape_proxy entities This breaks soundscapes, and other soundscape entities are already not cleaned up
2 Years Ago
Added a rangefinder to the binoculars
2 Years Ago
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2 Years Ago
some fixes to Harbor1 island placement harbor2 backup
2 Years Ago
Fixed the 3 flare dispension prefabs. Orientation and de-linkage.
2 Years Ago
Fixed bug with camera when equipping MD.
2 Years Ago
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2 Years Ago
Added tooltips when you over over the item in the list Fixed some final layout bugs Removed a bunch of excess code in the old markers
2 Years Ago
Ensured listing phrases are translated Rebuild phrases Reset listings colour based on stock
2 Years Ago
Set dressing harbor2 progress added a rusted up broken variant of the scientist turret for set dressing
2 Years Ago
Removed the blend value cap
2 Years Ago
metal detector - slowed down vm & 3p scan anim so it's easier to see lights
2 Years Ago
Tweak anims
2 Years Ago
Stopped vendors from caching current machine - forces a refresh on clicking
2 Years Ago
Vendors now aware of the total amount of machines
2 Years Ago
excavator yaw prefab, disabled renderer batching on props onboard
2 Years Ago
Revert files I shouldn't have pushed
2 Years Ago
Fixed electrical deployables being offset when placed
2 Years Ago
Merge from main
2 Years Ago
Set dressing harbor2 progress
2 Years Ago
Remove TransformHasMoved override that was causing parented kinematic items to disappear when leaving their initial network group
2 Years Ago
merge from metal_detector
2 Years Ago
merge from backpacks
2 Years Ago
merge from backpack_inventory_debug_tools
2 Years Ago
merge from ent_physics_debris
2 Years Ago
merge from CNY_Spear
2 Years Ago
Fix fishing not working Fixed exception when changing servers (PopulateShelters)
2 Years Ago
Adjust NPC position
2 Years Ago
Also codegen
2 Years Ago
Merge SkinViewer -> store-ui. Plastic reckons it successfully merged MenuUI.prefab here. We shall see.
2 Years Ago
Merge from main
2 Years Ago
Merge Main -> SkinViewer
2 Years Ago
Fixed buncha impacts
2 Years Ago
Remove ChineseLantern_emissive2.psd meta file
2 Years Ago
Switch renderers on lots of physics projectiles back to Default instead of Physics Projectiles as we don't render Physics Projectiles Any colliders were kept on the Physics Projectiles layer Affected projectiles: 40mm_grenade_he rocket_basic rocket_heatseeker rocket_hv rocket_smoke TorpedoStraight sam_ammo
2 Years Ago
Dragon launcher is now compatible with viewmodel camera
2 Years Ago
Fixed non-matching condition amount
2 Years Ago
Fixed spear being listed as stone spear skin, now wooden
2 Years Ago
Merge from main
2 Years Ago
Fixed weapons staying visible while gesturing