139,335 Commits over 4,352 Days - 1.33cph!

31 Days Ago
Fixed possible NRE when looking at an object thrown into a small ramp
31 Days Ago
merge from bbs_exploit_fix_v2
31 Days Ago
merge from lowfps_oven_improvements
31 Days Ago
Improve handling of BaseOven at extremely low frame rates Still apply delta in increments of UpdateTime, but allow for multiple increments to be processed each tick to speed up the backlog Very minor HasAttachedStorageAdaptor optimisation, seemed to save maybe 0.01ms sometimes
31 Days Ago
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31 Days Ago
Merge from main Conflicts auto resolved on: Rowboat.prefab, Cannon.deployed.prefab, paintballgun.entitiy.prefab, HeldEntity.cs, HeldEntity.Client.cs, PlayerModel.cs
31 Days Ago
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31 Days Ago
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31 Days Ago
merge from guntrap_leak_fix
31 Days Ago
merge from fix_texture_streaming_naval
31 Days Ago
merge from bbs_overlapping_building_construction
31 Days Ago
merge from hold_type_swap_footstep_fix
31 Days Ago
Logistics baseline: Added data chip, can be deployed on entities to add data ports and expose new data - HBHF sensors expose detected player positions - Auto turrets expose their exact number of ammo left Added ethernet tool, used to wire the new data IO type Added data computer, has data inputs and is where you can consult data from all connected chips
31 Days Ago
Revert mip streaming on textures used by foliage grid system Fixes blurry rocks, sea weed, corals
31 Days Ago
merge from main
31 Days Ago
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31 Days Ago
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31 Days Ago
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31 Days Ago
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32 Days Ago
merge from Frame_Playerboats
32 Days Ago
merge from artist_pack_dlc
32 Days Ago
merge from smallartistframe_placement_fix
32 Days Ago
merge from artistpack_storepage
32 Days Ago
merge from paintballgun_viewmodel_fix
32 Days Ago
merge from boat_destroy_ents_fix
32 Days Ago
Fixed small artist canvas frame being placeable on top of itself
32 Days Ago
merge from strenghtenedwindow_rugs_fix
32 Days Ago
Restored rug and bear rug prefabs to their versions before rug_window_fix
32 Days Ago
Set paintable window glass collider layer to Construction too
32 Days Ago
Restored strengthened window glass collider layer to Construction
32 Days Ago
Implement no respawn icon for player boats
32 Days Ago
Subtract subtraction of naval_update merge, fix compile error on server
32 Days Ago
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32 Days Ago
Fix null exception when quickly switching between paintball guns
32 Days Ago
In editor client server, PrefabPreProcess::Process always make a copy of the prefab even if no processing is needed, to avoid touching the asset This fixes instantiated prefabs saved as disabled after playmode
32 Days Ago
subtracting 142870 naval_update merge
32 Days Ago
merge from island_shore_seam_fix
32 Days Ago
merge from minor_turret_adjustments
32 Days Ago
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32 Days Ago
merge from naval_update
32 Days Ago
merge from pt_turret_reload_mag_fix
32 Days Ago
merge from bbs_nre_fix
32 Days Ago
scientist_boat_aggro_fixes -> main
32 Days Ago
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32 Days Ago
scientist_boat_aggro_fixes -> main
32 Days Ago
Ensure scientist boats dont target players deep underwater
32 Days Ago
ptboat_front_turret_nerf -> main
32 Days Ago
Nerf PT Boat front turret - Allow BaseProjectile turret scaling to be used with MountedWeapons for AI - Fix HumanNPCs not recognising inflictor name whilst using a MountedWeapon
33 Days Ago
mounted_weapon_seat_errorspam_fix -> main
33 Days Ago
mounted_weapon_seat_errorspam_fix -> main