139,205 Commits over 4,352 Days - 1.33cph!

30 Days Ago
Implement no respawn icon for player boats
30 Days Ago
Subtract subtraction of naval_update merge, fix compile error on server
30 Days Ago
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30 Days Ago
Fix null exception when quickly switching between paintball guns
30 Days Ago
In editor client server, PrefabPreProcess::Process always make a copy of the prefab even if no processing is needed, to avoid touching the asset This fixes instantiated prefabs saved as disabled after playmode
30 Days Ago
subtracting 142870 naval_update merge
30 Days Ago
merge from island_shore_seam_fix
30 Days Ago
merge from minor_turret_adjustments
30 Days Ago
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30 Days Ago
merge from naval_update
30 Days Ago
merge from pt_turret_reload_mag_fix
30 Days Ago
merge from bbs_nre_fix
31 Days Ago
scientist_boat_aggro_fixes -> main
31 Days Ago
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31 Days Ago
scientist_boat_aggro_fixes -> main
31 Days Ago
Ensure scientist boats dont target players deep underwater
31 Days Ago
ptboat_front_turret_nerf -> main
31 Days Ago
Nerf PT Boat front turret - Allow BaseProjectile turret scaling to be used with MountedWeapons for AI - Fix HumanNPCs not recognising inflictor name whilst using a MountedWeapon
31 Days Ago
mounted_weapon_seat_errorspam_fix -> main
31 Days Ago
mounted_weapon_seat_errorspam_fix -> main
31 Days Ago
Optimisations on dev tool opening/closing Renamed the branch new_console-ui Cleanup
31 Days Ago
Tools tab HUD components toggles
31 Days Ago
merge from main
31 Days Ago
Apply lightmap with lightstyles fix from CS:GO * Seems to help a little on MC:V maps Minor cleanups Make game.GetMapVersion also return the BSP version Apply a tiny fix for dynamic lights (Light tool) for bumped lightmaps * This is the difference: https://files.facepunch.com/rubat/2026/February06-2318-JoyousQueenslandgrouper.mp4 Minor changes from CS:GO to do with float bumped lightmaps Apply same limitations of render.CapturePixels to render.Capture * Allow render.Capture on rendertargets Fixed some potential crash issues chat.AddText handles numbers
31 Days Ago
wip comps box textures
31 Days Ago
Placeholder notify for third person reload sound
31 Days Ago
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31 Days Ago
Molotov refresh
31 Days Ago
merge from fix_texture_streaming_naval
31 Days Ago
* Changed entry point from a menu that checked children based on selected object to a context menu on the UI_Settings component itself (thanks Flavien for suggesting this approach). * Removed Parents, replaced with catregory (it's broader but will suffice for current need). * Lots of tidying up * Removed the now redundant MenuUI2_Settings_Export class and namespace (they were only added in this branch).
31 Days Ago
Charcoal Box - texture and gibs update
31 Days Ago
Added horse mask to the skin viewer
31 Days Ago
merge from LNY26/skinviewer
31 Days Ago
- Swap weapon seat lazy loading so that it runs with a time gate instead - Remove error
31 Days Ago
merge from LNY26/skinviewer
31 Days Ago
Skin viewer scripts folder cleanup
31 Days Ago
Fix rhib/pt boat ai driver causing to stream network errors when saving a rhib/pt scientist boat thats had its ai driver killed
31 Days Ago
silly horse mask world model prefab setup
31 Days Ago
Added silly horse mask to the skinviewer
31 Days Ago
merge from main
31 Days Ago
Enable streaming on recent updates new content textures
31 Days Ago
Enable streaming on more DLC textures
31 Days Ago
Enable streaming on a bunch of naval textures
31 Days Ago
z data error fix attempt 2: electric boogaloo
31 Days Ago
Enable streaming on a bunch of recent DLCs
31 Days Ago
meta file
31 Days Ago
Exported broken spec again
31 Days Ago
Component Ammo Box - Updated basically everything. Split up the model based on materials, setup signs, setup lods for all of these, updated gibs with signs, etc
31 Days Ago
HorseMask updated Materials
31 Days Ago
HorseMask updated .mat