reporust_rebootcancel

123,960 Commits over 4,079 Days - 1.27cph!

11 Months Ago
Belt is now locked during surrendering or being handcuffed, to match other inventories. Added an Equip Hood radial menu to apply the prisoner hood to a handcuffed player now that their belt can't be directly modified.
11 Months Ago
Changed default fallback smoothness values to 0.15
11 Months Ago
Added new spec/metal intensity (now working) and fallback (low shader LOD) params to blend4way and packedMaskBlend shaders
11 Months Ago
cherrypicking 100552 100553 100554 100555 100575 100576 100578 100583 100593
11 Months Ago
Codegen, manifest
11 Months Ago
merge from main
11 Months Ago
Minor placement check fix, sockets handle position tweaks
11 Months Ago
Merge from main
11 Months Ago
exported blunderbus viewmodel anims with edited idle pose so the shoulder does not clip with rapid camera movements
11 Months Ago
Recycler lighting
11 Months Ago
Hill cliff placement progress
11 Months Ago
Shadow bleed fix.
11 Months Ago
NPC Vending order and vending machine cleanup Refuse used list when grabbing random entries
11 Months Ago
Cleanup visuals class Reformat targetting class
11 Months Ago
Road categories now available on networked worlds
11 Months Ago
Better placed server/client variable locations
11 Months Ago
phrases
11 Months Ago
storage warehouse material tweaks
11 Months Ago
Wallpaper reskinnable using the spraycan
11 Months Ago
divesite scene cleanup
11 Months Ago
Fixed material inspector errors when using packed mask blend shader
11 Months Ago
Progress backup
11 Months Ago
Added renderer batch component to binbag prefabs
11 Months Ago
adjusted spawn position for play mode to work
11 Months Ago
Jungle ruins initial scene setup for terrain, monument data and basic whitebox
11 Months Ago
merge from rotorwash_fixes
11 Months Ago
merge from CyclistHands
11 Months Ago
merge from HoveringBikeSpawns
11 Months Ago
Updated Legacy Wood Log Pile Materials Added Correct Components to create Snow Variations of the Legacy Wood Log Pile
11 Months Ago
player update. repopulated playeranimation.controller with latest jog and crouch movemenat anims
11 Months Ago
merge from hazmat_youtooz_lod_fix
11 Months Ago
merge from SidecarCollision
11 Months Ago
merge from 100574
11 Months Ago
merge from surrender_gesture_warning
11 Months Ago
merge from npc_vending_reset_fix
11 Months Ago
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11 Months Ago
Fix travelling vendor incorrect field defines
11 Months Ago
Merge from main
11 Months Ago
Updated client-side grounded check to match the server-side one in CarPhysics
11 Months Ago
Reload animation shows the correct shell being loaded via events rather than in an update (see UpdateAmmo event on reload and deploy)
11 Months Ago
Fixed missing buildings in radtown HLOD
11 Months Ago
Extended sidecar bike main collider further
11 Months Ago
Merge main -> SidecarCollision
11 Months Ago
Renamed friendly gesture to Surrender Added an optional description field to all gestures Added a warning to the Surrender gesture that it will allow other players to access your inventory (Will require a phrase rebuild for localization)
11 Months Ago
Adjust boogie board downhill force multiplier so it isn't active while on flat ocean
11 Months Ago
Fix npc vending machine sales data getting reset on server restart
11 Months Ago
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11 Months Ago
merge from main
11 Months Ago
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11 Months Ago
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