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154,652 Commits over 4,536 Days - 1.42cph!

1 Year Ago
Very initial setup for small engine deployable
1 Year Ago
RPG HV Ammo - Reduced max texture size to 1k
1 Year Ago
Revert change to EditorSettings
1 Year Ago
Adding extra joints to small engine rig
1 Year Ago
Merge from naval_update
1 Year Ago
merge from deployable_cannon
1 Year Ago
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1 Year Ago
string lights red and green materials bunch of lighting on barges and docks
1 Year Ago
Add "wait" command support, to help test an unrelated bug. Allows for chaining commands, waiting x frames, then chaining another set. for e.g. "teleportpos; wait 3; teleportpos;"
1 Year Ago
pt_boat_gun_setup -> naval_update
1 Year Ago
Turret placement setup
1 Year Ago
merge from main
1 Year Ago
Merge from main
1 Year Ago
Update water bottle anims
1 Year Ago
adding cannon animator for world anims
1 Year Ago
Cannon and character animations - first pass
1 Year Ago
merge from main
1 Year Ago
Blueprint fragment despawn rareity set
1 Year Ago
garage door unskinned meshes for flavien
1 Year Ago
merge from print_topologies_command
1 Year Ago
merge from fix_map_mismatch
1 Year Ago
Subtract merge from outboard_motor
1 Year Ago
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1 Year Ago
merge from puzzle_reset_ignore_invis
1 Year Ago
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1 Year Ago
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1 Year Ago
Updated LOD settings for Charity plushies
1 Year Ago
trying reduced sail thrust 3000->2000
1 Year Ago
Added exit time to damaging attacks
1 Year Ago
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1 Year Ago
merge from main
1 Year Ago
Charity_plushies -> main
1 Year Ago
Updated pookie bear volumes, no more pookie stacking
1 Year Ago
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1 Year Ago
Fix pooling error that was preventing sail/steering wheel deployment
1 Year Ago
boat stability work
1 Year Ago
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1 Year Ago
RPG Standard Ammunition - Setup Model, Lods, Material, Textures and updated initial prefab
1 Year Ago
merge from codelock_entercode_cache
1 Year Ago
Increased the cache duration of IsBuildingAuthed calls from entity menus using the PrioritizeIfNotWhitelisted attribute Only used by codelocks Menu_Enter_Code so far
1 Year Ago
Setup Single and Dual 50 Cal LODs and Colliders
1 Year Ago
tweaks to culling distance to several prefabs
1 Year Ago
Merge from parent
1 Year Ago
basic HLOD setup for floating cities, S2P - will improve the brew in further iterations
1 Year Ago
anim updates for feedback notes
1 Year Ago
floating cities s2p
1 Year Ago
swapped mountable chairs left on all barges
1 Year Ago
1 Year Ago
swapped mountable chairs on floating docks