reporust_rebootcancel

111,277 Commits over 3,928 Days - 1.18cph!

2 Months Ago
Smoke atlas & related.
2 Months Ago
merge from qol_io_arrows -> main
2 Months Ago
Fix telephone and CCTV camera port arrows not working
2 Months Ago
Unsaved
2 Months Ago
Fixed impact effects not firing properly when a shield is hit by a server side projectile (auto turrets, scientists)
2 Months Ago
Much improved system to sync shield position/rotation to server, send shield pos/rot in model state
2 Months Ago
Subtitle and pack info description
2 Months Ago
Media asset changes + updated item store page with gesture pack ID
2 Months Ago
Backups
2 Months Ago
Merge from main
2 Months Ago
More HUD merge fixes
2 Months Ago
Parent merge
2 Months Ago
Code gen
2 Months Ago
Fixed being able to equip weapons on non valid weapons by changing item in the currently equipped slot via the inventory screen
2 Months Ago
Merge from main
2 Months Ago
CreateSceneGroup script
2 Months Ago
Fixed being able equip a shield by itself by scrolling through the belt bar
2 Months Ago
Merge from cine_anims
2 Months Ago
Name and icon assigned to cinematic gestures (better display if used on gesture wheel)
2 Months Ago
merge from main -> qol_io_arrows
2 Months Ago
Merge from fix_community_ui_nre -> main
2 Months Ago
Fix NRE from CommunityEntity if disconnecting from server with inventory open
2 Months Ago
Merge from cine_entities
2 Months Ago
Fixed material changes which altered emission of some cinematic point lights
2 Months Ago
Merge from gesturepack
2 Months Ago
Fixed RPS UI appearing in demos
2 Months Ago
Merge from main
2 Months Ago
Updated T1 SMG cine materials + set textures to 4K
2 Months Ago
Fixed a case where players couldn't interact with RPS games if they don't own the pack
2 Months Ago
Fixed gesture pack id Disabled force unlock on new gestures, now requires pack to be owned to be used or placed in a gesture wheel
2 Months Ago
Fixed release interaction showing up for all clients and not only for the pulling player
2 Months Ago
Fixed battering ram going crazy when hit by an HV Set repair target items for ballista and catapult
2 Months Ago
Set the battering ram door position sync to fixed update Battering ram protobuf
2 Months Ago
Wip battering ram head install system
2 Months Ago
updated t1 smg name lowered max ammo capacity of Handmade SMG
2 Months Ago
▉▌▊▋▊▄▇ ▆▆▅▉ ▌▊▌█
2 Months Ago
▄▉▍▉▆▅ ▍▋▅▌▌
2 Months Ago
siege tower bug fixes. added construction meshes
2 Months Ago
Update: Emit all 10 frames of snapshot - Also emitting UnityFrame as a CompleteEvent, so it's always visible in the profiler - UnityFrames are now numbered This produces a 160mb snapshot on Craggy (taken immediately after spawning), will need testing on larger worlds (and this is before proper labels) Tests: opened snapshot in perfetto - saw all 10 frames
2 Months Ago
sculpting progress - corrected offset to align pivot to bottom of block - basic carving, takes a small radius chunk out on-hit with piercing damage - corrected mesh update to clear previous data correctly - corrected physics mesh bake to assign collider back correctly
2 Months Ago
Update: Synthesize missing OnEnter profiling marks This restore the profile's structure Test: opened snapshot in perfetto
2 Months Ago
Added GraphicsSettings convar factory. Added commented out list of all Unity graphics quality setting variables ready to start adding as convars.
2 Months Ago
Update: first export of profiling snapshot - Also filtering out System and System.Core from annotation (otherwise we produce too much data, even for 1 frame) - Also added timestamp utility functions (as trace format requires micros) Not super reliable - need to post-process gathered data to get rid of torn marks Tests: opened trace in perfetto - although wonky, it's there
2 Months Ago
▊▆▇▋▄ █▌▊▍ ▅▊▄▉
2 Months Ago
More checks to small rock formations Increased radiuses on all small rock formation checks
2 Months Ago
Fix wolves dying when stranded in an environment they don't like (eg seaside) Fix wolves roaming too far from their territory, potentially straying from their pack Halve wolf territory size
2 Months Ago
- Fixed weird starting health of doors - Healing any door heals them all
2 Months Ago
Update: minor improvements to ServerProfiler - Added a smidge more debug to track the growth of per-frame lazy storage - Added output of how long each frame took Tests: ran the perfsnapshot command
2 Months Ago
Ensured main door isnt able to be picked up
2 Months Ago
Update: add profile.perfsnapshot command Currently just outputs gathered marks telemetry for sanity checking - will expand more once happy with results. Tests: ran the command and confirmed output