130,389 Commits over 4,201 Days - 1.29cph!
    
    
    
        
        
        
            
            
            
                
                Update spawned viewmodel with same skin colour as preview model
                
                
                
                
             
         
        
            
            
            
                
                Footer party can only draw a maximum of 6 party members
                
                
                
                
             
         
        
            
            
            
                
                Spawn a player model instead of a BasePlayer
Spawn the associated entity via ItemModEntity and equip it via WorkshopPlayerPreview
Turn the spawned player model 180 degrees
Add an Image component to the button used in this scene and populate it with the item icon
Codegen so that the static fields in this scene are handled by domain reload
                
                
                
                
             
         
        
            
            
            
                
                Friend menu sections try to recycle existing items instead of flushing everything, reduces the flickering
Can click on party member to DM them
                
                
                
                
             
         
        
            
            
            
                
                ▆▉▄ ▉▆▊▄█▆▆▇▊▅▍▄ ▅▌▄▊▍▉█▅ ▇▋▌▄▆ ▊▍▍▇▍▌▊▉▇▇:
- █ ▅▊ ▋▆▍▅▉▅▍▄█▆ ▆▆▇▍▋▇▊▋▇▊▋ ▌▇▇▍▊▇▆▉ (▋▉ ▊█▇▌ ▆▆ ▅▆ ▋▄▆▆▊▊▅▊▍▍, ▅▊▉ ▄█▌▍▌▊▆▌▌▊█ ▊▋▊▋▄ ▄█ ▅▉▉ ▊▊▉ ▉▊ ▊▌ ▄█▇█▄▍▉▄█▍ █▊ ▍ █▌ ▇▋▊▍▄)
- ▇▊▌█▍▅▄█▌ ▆▇▅▍ █▋▇▆▄ ▉▋▅▋▉▅ ▄▉▊
- ▄▋▆▌▍▋▉██▉▍ █▍▍▄▅▆▉ ▆▊█▊▉▄ ▊▄▅▍▉ ▄▋▇█▉▍▋▊.
- ████▍ ▇▌▇▊▊▌▄ ▉▇▊ ▌▌▅▇ ▆▅▅▌▊▊▌▇.
- ▌▉▍▇ ▄▇▉▋▄▌▆ █▇▋ ▋▄█▆ ▌▄▋ ▄▉▊█ ▉█▉▆▉.
- ▋▋▅▍ ▍▌▋▆/▌▊▄ ▉▉▄▊▊▄ ▉█▅█ ▇▌▌ ▊▌▄ ▇▍█▌▄▉.
- █▄█▇ ▇▋▌▆▅ █▅▍ ▆█ █▍▋▉▍▄ ▄▅▇▍▆▇ ▅▌▇▇▇▌.
- ▍▍▅▍▅ ▇▊▋▉▌▇'▍ ▊▌▇▇▉▇ ▆▍▍▍ █▇▋▉.
- ▄▄▊▍▌▌ ▄▇▍▆ ▇▉▋▇▌▆ ▉▆▌█▆ █▍▌▇. ▄▄█ ▍▄▉▋ ▆▊▇▊▄▊▍█.
                
                
                
                
             
         
        
            
            
            
                
                Move EmissionScaledByLight out of Update into a work queue capped at 0.01ms/frame, should save around 0.05ms a frame on a proc gen map
                
                
                
                
             
         
        
            
            
            
                
                Add a loading wheel in the connection modal when you click on a server (for the image)
Optimise connection modal - only regrab data if its a different server to the one you currently have loaded in the modal
                
                
                
                
             
         
        
        
        
            
            
            
                
                Don't show enter code option if already authed.
Lock now shares auth list instead of separate list.
Transfer code with auth list.
                
                
                
                
             
         
        
            
            
            
                
                Can now see how many players are in a servers queue in the browser list
                
                
                
                
             
         
        
        
            
            
            
                
                Compression and mipmaps on UI.FriendAvatarGradient so the avatar masks look better
                
                
                
                
             
         
        
            
            
            
                
                If the party changed, update the party footer even when the friend list is not visible
Added a leave button when right clicking on yourself
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                Add PooledArray and ToPooledArray extensions. (shelving the rest of my changes, this part was useful tho so I might pick it into another branch)
                
                
                
                
             
         
        
        
        
        
        
            
            
            
                
                Deleted duplicated textures
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed store timer saying "refreshes today" when its in less than 24h but not actually today
                
                
                
                
             
         
        
            
            
            
                
                Restored F7 defaulting to player report (when ingame)
                
                
                
                
             
         
        
            
            
            
                
                Use InstalledUICulture for everything instead of a culture based on the game chosen language
                
                
                
                
             
         
        
            
            
            
                
                Silenced the 429 too many requests error when requesting too many market prices
Also added a phrase stating the price fetch fail (as it'll block the breakdown button)
                
                
                
                
             
         
        
            
            
            
                
                Fixed not being able to scroll down through all the console commands auto completion list
                
                
                
                
             
         
        
            
            
            
                
                Auth player on wheel unlock
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed some NPC drops not calling OnNPCDropItem
Add CSS thruster models without mounting CSS` (Community Contribution)
Fixed server crash when mounting ladders at edict limit
Minor cleanup
Improve free edict detection
                
                
                
                
             
         
        
            
            
            
                
                Translate.GetCurrentCulture can be overriden by overrideCulture
                
                
                
                
             
         
        
            
            
            
                
                Use Translate.GetCulture instead of CultureInfo.CurrentCulture when formatting prices, as it always return invariant culture
Moved the culture convar inside Translate
Removed a log in GetMarketPriceImpl
                
                
                
                
             
         
        
            
            
            
                
                Prevent keyboard shortcuts for randomising player seed and clearing wearables being triggered when typing in filter input boxes. Ignore shortcuts when filter input boxes are in focus
                
                
                
                
             
         
        
            
            
            
                
                Randomising the player seed preserves selected clothing
                
                
                
                
             
         
        
            
            
            
                
                Player can now be equipped with clothing using the wearableScrollView. Multiple items of clothing can be equipped as long as they are compatible in regular gameplay. Equipping a clothing item that is not compatible with others selected will clear the selected clothing. New button to clear player clothing, shortcut with pressing O
                
                
                
                
             
         
        
        
            
            
            
                
                ListComponent static reset
                
                
                
                
             
         
        
            
            
            
                
                Menu chat fixes
Party members spawn in the footer next to the chat
                
                
                
                
             
         
        
        
        
            
            
            
                
                Subtract 
127494 - contained unwanted files
                
                
                
                
             
         
        
            
            
            
                
                Increase UI size so the scene feels better maximised
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed ClientVersion template file and modified FPBuild config file.
                
                
                
                
             
         
        
        
            
            
            
                
                Rust plus button styles
More rust plus button debugging