202,070 Commits over 4,171 Days - 2.02cph!

10 Months Ago
BRZone material visibility improvements.
10 Months Ago
Fixed gap in battering ram drivers seat
10 Months Ago
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10 Months Ago
manifest
10 Months Ago
Merge from parent
10 Months Ago
Updated fuel gauge position and seat position on battering ram
10 Months Ago
Merge from mixingtable_click
10 Months Ago
Correctly respect max item stack sizes
10 Months Ago
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10 Months Ago
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10 Months Ago
converted to use burst and the jobsystem - still needs thought on multithreading, but about a 10x speedup from burst usage already
10 Months Ago
Moved steering wheel of battering ram forward (WIP). Secured some floating pulleys.
10 Months Ago
Phrase update
10 Months Ago
Merge from main
10 Months Ago
Add backpack to render scene and setup render script.
10 Months Ago
Fixed non-host RPS players needing to own gesture pack to join a game Setup steam item for pack, mark all new gestures as unlocked with the pack
10 Months Ago
packages burst 1.8.16->1.8.17 collections 2.5.1
10 Months Ago
Merge from main
10 Months Ago
Merge from ai_wolf_iteration
10 Months Ago
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10 Months Ago
Fix compile error on client
10 Months Ago
merge from t1smg
10 Months Ago
Remove debug ddraw text
10 Months Ago
Icons
10 Months Ago
Reduce the distance the wolf will flee each time you try to scare it again with torch swings / lighting the torch suddenly in melee range (only noticeable if you spam and chase the wolf instead of moving away)
10 Months Ago
Clamps are now defined directly instead of as modified.
10 Months Ago
Merge from main
10 Months Ago
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10 Months Ago
Mark SKS as an independent item, not a redirect (fixes incorrect blueprint whenr researching and not appearing in industrial conveyor filter) Set up backpack holster position
10 Months Ago
Updated store media assets + preview prefabs
10 Months Ago
Possible BlackjackMainScreenUI.SetNextFaceExpression NRE fix
10 Months Ago
Merge from shields
10 Months Ago
Fixed shield remaining in 3rd person hands while gesturing
10 Months Ago
Fixed 3rd person gestures not working due to animator updates
10 Months Ago
Cherrypick 106954
10 Months Ago
Enabled shield compatibility on: Bone Club Bone knife Diver hatchet P17 Butcher Knife Sickle Vampire Stake Hatchet HC Revolver Combat Knife Machete Python Revolver Semi auto pistol All spears (wood/stone/seasonal) Nailgun
10 Months Ago
Fixed footstep effects being effected by equipped shield Possible stringpool fix
10 Months Ago
Parent merge
10 Months Ago
Codegen
10 Months Ago
Adjusted shield colliders
10 Months Ago
Merge from main
10 Months Ago
Backups
10 Months Ago
Merge from gesturepack
10 Months Ago
Log cleanup
10 Months Ago
Allow shields to go in the belt bar, has the same behaviour as the backpack when selected (will get equipped when selected after a few seconds)
10 Months Ago
Merge from vm_names_ugc
10 Months Ago
Fixed entity id not being sent properly to the admin UGC panel
10 Months Ago
Merge from main
10 Months Ago
Typo fix
10 Months Ago
Merge from gesturepack