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137,685 Commits over 4,474 Days - 1.28cph!

1 Year Ago
black box meshlod culls at 60 instead of 100 to mirror parent wood box
1 Year Ago
merge back domain reload exception fix.
1 Year Ago
created black-box-deploy sound effect and assigned to black box deploy effect. Also fixed engine.jason saying "flight recorder box" when it should say "black box" (again)
1 Year Ago
Fix domain reload exception while a debugger is attached.
1 Year Ago
Optim: OcclusionCache store sorted pairs - Don't store SubGrids in the cache, just their indices - saves a bit of mem Allows to double the effective capacity of the cache Tests: 2 player session in editor with occlusion behind the hill
1 Year Ago
Orientable spotlight setup Polished the client movements, used a damped spring
1 Year Ago
scene2prefab millitary_tunnel_1
1 Year Ago
adjusted volumes near chimney entrance
1 Year Ago
fix invisible 2D cloud layer
1 Year Ago
R/W for 2 more obscure meshes
1 Year Ago
support for EnvironmentVolumes with non-square spatial volume shapes to use Capsule/Sphere colliders
1 Year Ago
- Fix npc looking straight at player instead of using overrideDirection when it's supplied (only an issue on client), required refactor of NPCs networking - Fix compile errors
1 Year Ago
Abyss Storage - Improved adaptors, hopper and storage monitor positions for both variants (mostly horizontal storage), fixed seaweed material on vertical variant
1 Year Ago
media_capture_backgroundvideo -> main
1 Year Ago
Convar to skip the current menu background video
1 Year Ago
Fix pilot helmet lod weirdness (on mounted trophy and normal prefab)
1 Year Ago
Rename 'rust+' button 'pairing' Ensure Rust+ button has a hover effect
1 Year Ago
Ensure streamer mode works for server titles in play
1 Year Ago
Disable srgb on a couple of pilot hazmat ao/metal textures
1 Year Ago
Enable helmet variation randomisation
1 Year Ago
Make header box less transparent
1 Year Ago
Disable the 'background' on the session modal connection window
1 Year Ago
merge project generation improvements: - solutions now build with project generation enabled - separate configuration for Client/Server rebuilds - client/server dependency generation - kinda half working, the solution still doesn't pick this up properly.
1 Year Ago
Pilot Ejector Seat - Added bottom backface and fixed bottom collider
1 Year Ago
M15 Pistol - Added emissive to world model (now in the right branch)
1 Year Ago
Prefabbed up farm barge area of level
1 Year Ago
Clean: Move all of the player server occlusion logic to it's own file - Removed now resolved TODOs Now that it has both task and serial modes of operation, it takes too much space in server partition file. Tests: compiles in CLIENT+SERVER editor
1 Year Ago
Set dressing to bar area of food market
1 Year Ago
subtractive merge from 127834 - shouldnt be on main
1 Year Ago
update project gen
1 Year Ago
M15 Pistol - Added emissive to world model
1 Year Ago
Update: use ConcurrentDictionary for BasePlayer.lastPlayerVisibility Trying the simplest approach first, lets see how it scales on release pop. Tests: 2 player local session with occlusion culling de-/spawning player
1 Year Ago
Improvised walkways progress
1 Year Ago
Merge from parent
1 Year Ago
Reduced AO intensity on market container mat
1 Year Ago
Changed FOOD mesh decal to deferred decal. Added hanging fish asset + LODs, COL. Changed food market gate to static prefab.
1 Year Ago
ResetStaticFields on BuildingManager Codegen
1 Year Ago
corrected solid capsule gizmo render position (still just draws two spheres though)
1 Year Ago
naval_update -> scientist_rhib
1 Year Ago
main -> naval_update
1 Year Ago
Onbly show the tutorial button if the connected server has a tutorial available
1 Year Ago
Try and use higher LODs in 2 cases
1 Year Ago
Enabled R/W on 31 meshes used by particle systems to fix warnings
1 Year Ago
Added a fix the to environment volume rendering when changing the type to include/exclude SpatiallyAware
1 Year Ago
merge from main
1 Year Ago
merge from main
1 Year Ago
Added tags to all building skins store page to show their tier (wood, stone, metal)
1 Year Ago
Ensure logo image resets on joining a new server (doesn't stay the old one) Ensure tips reset on joining a new server if the old one had custom tips
1 Year Ago
Fix build regarding AssetDatabase
1 Year Ago
Fix build error about missing TerrainTools