140,291 Commits over 4,505 Days - 1.30cph!

2 Months Ago
Added Keyboard World Model and LODS Added Keyboard Combined Material and Textures for World Model and LODS
2 Months Ago
Clean: rewrite all obsolete ClientRPC calls into RpcTarget form - removed all obsolete ClientRPC calls Tests: editor compiles
2 Months Ago
Hide poncho skinning pass and fixing BDU shirt skinning
2 Months Ago
merge from areacheck_parent_fix
2 Months Ago
merge from coconut_underwear_fix
2 Months Ago
merge from BDU_Kevlar_TextureResolutionPass
2 Months Ago
merge from Halterneck clipping fix
2 Months Ago
merge from JacketClipping_fix
2 Months Ago
merge from skinny_pants_fix
2 Months Ago
merge from hazmat_downed_vision_fixes
2 Months Ago
merge from no_aa_no_dithering
2 Months Ago
merge from playerboat_unbeaching_revert
2 Months Ago
Fixed an issue with the SkyboxPass that was causing it to render without a depth buffer when active
2 Months Ago
added eye view adjustment submesh to arctic and nomad hazmats
2 Months Ago
Tweaked notif window anims
2 Months Ago
Merge from Main
2 Months Ago
Briefly show an "unsuitable location" error popup
2 Months Ago
Removed the URL parsing in Message, we now have a URL field
2 Months Ago
added eye view adjustment submesh to makeshift hazmat
2 Months Ago
set renderers properly in male bun wearable
2 Months Ago
Fixed an issue that was causing the color grading to be disabled in RRP
2 Months Ago
Fixed clipping between heavy plate pants and boots. updates fbx and prefabs
2 Months Ago
Added support for color grade masking via a new volume component and hooked up the settings for all volumes that require that feature
2 Months Ago
mesh tweaks to male and female pants
2 Months Ago
Implemented new popup notif type
2 Months Ago
reverted boat unbeaching change
2 Months Ago
simplifying props prefabs, reducing amount of transforms
2 Months Ago
merge from main
2 Months Ago
Pretend gibs for barricade blocker, update to mani
2 Months Ago
Fixed notifications title being ignored by the client (now used by the popup notifs)
2 Months Ago
Updated rotation of the apartment door mats so it's 000 in unity.
2 Months Ago
simplifying props prefabs, reducing amount of transforms
2 Months Ago
simplifying props prefabs, reducing amount of transforms
2 Months Ago
Add default stencil state to skin shader
2 Months Ago
Remove stencil override from GBuffer to allow custom stencil states Don't clear depth in GBuffer pass, already cleared in setup pass
2 Months Ago
merge from button_colour_lod_fix
2 Months Ago
merge from conditional_hair_lod2s
2 Months Ago
merge from preview_player_white_eyes_fix
2 Months Ago
merge from relax_stringview
2 Months Ago
merge from amd_rendering_options_fix
2 Months Ago
merge from industrial_dlc
2 Months Ago
merge from saveloadout_popup_fix
2 Months Ago
merge from Deploy_Update
2 Months Ago
merge from swimming_footsteps_sfx_fix
2 Months Ago
merge from industrial_torch_viewmodel_lighting
2 Months Ago
merge from sleeper_wave_sfx_fix
2 Months Ago
Rename geolocation status convar to geo_status to stop it from hiding global.status
2 Months Ago
RRP stencil testing with terrain during GBuffer pass (replacing alpha testing) Add TerrainHoleStencil shader for holes rendering to stencil buffer instead of r8 Use sort values in terrain prepass and hole renderer features to fix ordering Add stencil option to terrain material for testing Replace stencil in Standard-Terrain to test against hole bit 4
2 Months Ago
Fixed some RPC limits on change name and add sell order Fixed wrong starting fee being applied
2 Months Ago
Remove the water level clamping while swimming, was causing footsteps to be audible when a player was fully submerged Dithering between swimming and walking needs a better fix, out of scope for this month