124,869 Commits over 4,171 Days - 1.25cph!

38 Days Ago
Update: rewrite print_arraypool to support multiple array pool output - also added logic to take into account T size Useful to validate we're not leeking across pools Tests: used in editor, both text and json options
38 Days Ago
Spawn player example
38 Days Ago
Handle auth transfering between bbs and boat
38 Days Ago
Close shockbyte and connection modal automatically if you move off the play page
38 Days Ago
Ported shockbyte modal over to our new menu framework Refresh all server listings in the warmup instead Ensure background video uses URL
38 Days Ago
Add heavy voicelines to ask his teammates to flank when players waste their time shooting his front armor, not hooked yet
38 Days Ago
Additional safety on steam inventory crafting InitAsync
38 Days Ago
New scene, no gameplay
38 Days Ago
merge from main
38 Days Ago
Do not send RPCs for bullets bouncing off heavy's armor. It'll add unecessary network overhead and delays, just do it on the clients. This requires forwarding OnAttacked to EntityComponents and renaming resource dispenser's OnAttacked.
38 Days Ago
More profiling
38 Days Ago
merge from new_menu
38 Days Ago
Cart button fixes again
38 Days Ago
Merge from naval_update
38 Days Ago
Rewrite of the DeferredIndirectLightingPass class to make it more robust and prevent it from being disabled when it shouldn't be
38 Days Ago
Optimised the rest of the empty pools in the play page
38 Days Ago
Merge from main
38 Days Ago
Prewarm flex virtual scrolls in Bootstrap to prevent most of the stutters once you first load up
38 Days Ago
Fix typo in primitive changelog Workbnech is no more. Rust is once again playable
38 Days Ago
Tweaked limited tab scroll hitbox
38 Days Ago
Fixed cart button issues on owned pack
38 Days Ago
Remove sunset background video (looks bad)
38 Days Ago
Remove water treatment background video
38 Days Ago
Removed all the remaining FlexGraphicTransform on texts
38 Days Ago
Preload 20ish server entries for the busiest server categories (stutter not totally resolved) FlexVirtualScroll can now preload objects IsBanned uses a Trie map to improve its performance
38 Days Ago
Removed localization on bootstrap texts, causing NRE as its not accessible yet
38 Days Ago
merge from main
38 Days Ago
Fixing modals
38 Days Ago
More auth wip
38 Days Ago
Fixes
38 Days Ago
merge from fix_listplayerreportcounts_command
38 Days Ago
merge from pilot_hazmat_dlc
38 Days Ago
merge from watch_tower_collider_fix
38 Days Ago
merge from LR300_mesh_fix
38 Days Ago
main -> pilot_hazmat_dlc
38 Days Ago
merge from fix_codelockskin_piplights
38 Days Ago
merge from reformat_restart_toasts 🍞
38 Days Ago
Fix not being able to repair skinned weapons that are crafting blocked by game mode (eg. redirect ak skins)
38 Days Ago
Merge from hardcore_refresh
38 Days Ago
Merge from main
38 Days Ago
Slight tweak
38 Days Ago
Fixed an edge case where a sprinkler would be visually spraying but not draining water or affecting sprinklers after the power was cut to a water pump
38 Days Ago
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38 Days Ago
Phrases
38 Days Ago
Don't pack data to be compatible with vertex compression
38 Days Ago
merge from new_menu
38 Days Ago
Missing localization fixes
38 Days Ago
Store pages localization pass
38 Days Ago
merge from new_menu