125,559 Commits over 4,171 Days - 1.25cph!

49 Days Ago
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49 Days Ago
More wip. Refactor all individual calls to IsBuildingBlockedByX to a single BlockedByAnything function
49 Days Ago
ghost ship B,C and D set dressing. More differences inside and on deck so each ship feels different
49 Days Ago
turned backface cull back on on ejector seat 2nd material
49 Days Ago
ejector seat mesh collision and set up prefab to be on the floor and put eye pos and enter/exit in correct place
49 Days Ago
RHIB LOD material optimisation
49 Days Ago
Added Ghost Ship Anchor Model and Textures Setup Ghost Ship Anchor Prefab, LODS, Materials, Collider
49 Days Ago
floating city scene update
49 Days Ago
Added NEW tags to header nav button
49 Days Ago
Merge from main
49 Days Ago
merge from new_menu
49 Days Ago
Store time logic tweaks
49 Days Ago
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49 Days Ago
Fix premium modal design
49 Days Ago
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49 Days Ago
3p blunderbus anims exported and edited world model reload anim timing to match viewmodel
49 Days Ago
Create custom inspector to make editing voicelines easier, stop using the "bark" term and try to always use "voiceline"
49 Days Ago
Merge from main
49 Days Ago
Refactor voicelines to replicate with voiceline index instead of voiceline hash, also allows per-category cooldown work to start
49 Days Ago
merge from new_menu
49 Days Ago
Updated steam inventory modal breakdown button design, made the delete button less attractive Updated wording
49 Days Ago
Skins on sale from this week will now appear as marketable locked for X days
49 Days Ago
Fixed store search bar NRE
49 Days Ago
Replace old SHDO shader options, set keyword dynamically during bake
49 Days Ago
Merge from render_pipeline_testing
49 Days Ago
merge from basesculpture_rpccleanup
49 Days Ago
fixed checks on sculpture access permissions on BaseSculpture server RPCs
49 Days Ago
ghost ship C and D variants set dressing progress
49 Days Ago
Reparent colliders in edit mode
49 Days Ago
Manifest
49 Days Ago
bake revert
49 Days Ago
Merge from main
49 Days Ago
Merge from parent
49 Days Ago
Merge from parent
49 Days Ago
49 Days Ago
Merge from main
49 Days Ago
Merge from hardcore_refresh
49 Days Ago
Fixed another case of fog of war being deleted when a player is deleted (ReassignEntityId on FileStorage with the players new network id) This will wipe all existing fog of war
50 Days Ago
Merge from main
50 Days Ago
Use SetTextureEx, handle camera struct better
50 Days Ago
merge from main
50 Days Ago
Merge from main
50 Days Ago
Fix map not rendering properly after leaving a hardcore server and joining a non hardcore server
50 Days Ago
Merge from hardcore_refresh
50 Days Ago
Merge from main
50 Days Ago
Codegen
50 Days Ago
Merge from main
50 Days Ago
Fix build issues with the new config, add all projects to it but skip Build.0 entries -- if a single project isn't referenced the solution will not build at all.
50 Days Ago
Add a solution config that only builds the new Client/Server projects, rebuilding the whole solution takes too long.
50 Days Ago
new_menu -> main