136,340 Commits over 4,444 Days - 1.28cph!

4 Days Ago
Added Unity's build-only API for setting the render pipeline global settings before switching pipelines at runtime
4 Days Ago
Added arrow buttons to the settings search bar to cycle results
4 Days Ago
Glowing graffiti concrete floors setup, wip textures, materials, icons. Updated skins list, localization
4 Days Ago
start on tanker area sphere tank
4 Days Ago
Extended doorframe out of penthouse apartment a tiny bit
5 Days Ago
Fixed settings enter to cycle search results regression
5 Days Ago
merge from satellite_crash
5 Days Ago
Initial sub menu organization/grouping to reduce overall length of Tools menu
5 Days Ago
some set dressing inside computer room
5 Days Ago
Outpost scene playable in editor
5 Days Ago
SP and collisions for the improvised computer haxor room
5 Days Ago
Merge from main
5 Days Ago
fixed roof shadow proxies around skylight/ladder room
5 Days Ago
Revert changes to PostFXBlitter
5 Days Ago
MotionBlurPass graphics format compatibility fix
5 Days Ago
Change SSAO render to use static lambdas
5 Days Ago
OverlayUberPass with sharpening and vignette
5 Days Ago
Fixed incorrect MeshLOD setup on apartment.stove.prefab S2P apartment complex for good measure
5 Days Ago
Fix multiple meshes in one lod group not registering as individual meshes
5 Days Ago
Lighting prefab progress
5 Days Ago
5 Days Ago
missing client guard
5 Days Ago
Merge from main
5 Days Ago
Merge from PlayerRigUpdate2
5 Days Ago
Remove sprint controller from L96, transition doesn't look great
5 Days Ago
wip wallpaper inventory model
5 Days Ago
merge from apartment_complex_monument/stove
5 Days Ago
Blocked tin can alarm in the apartment complex monument S2P
5 Days Ago
merge from apartment_complext_monument/stove
5 Days Ago
Merge from main
5 Days Ago
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5 Days Ago
Some cleanup, layers etc
5 Days Ago
Merge from inventoryidle_animfix
5 Days Ago
Another 32bit OSX compile error
5 Days Ago
Fixed 32bit OSX compile error (probably)
5 Days Ago
Small stove effects
5 Days Ago
Small stove entity Some prep work for visual food
5 Days Ago
fixed materials on workshopsource metal shop front
5 Days Ago
merge from workshopskinnable_metal_shop_front
5 Days Ago
Improve game server Steamworks error handing * "Unable to load Steam support library" should now tell you why * dedicated server workshop support now does some more failure checks Use new Steamworks API Init func on client that tells us what's wrong Rip out the HL2/Portal demo stuff * It was called some client Steamworks APIs on the game server, and just screw all that in general Fixed instances of SRCDS trying to use clientside Steamworks APIs * Fixes [SAPI FAIL] messages Disable MMX and 3DNow code * MMX was never used but still reported support, 3DNow is obsolete for 10+ years now * 3DNow was also only ever implemented on 32bit Windows builds * Removes r_sse2 concommand as well, no reason to allow disabling it really * Adds enable_fast_math from CS:GO (enabled by default) Splish splash some colors from x86-64 VPC to main * Easier to see what projects changed now
5 Days Ago
merge from prototype -> apartment_complex_monument
5 Days Ago
Fix bucket placement finally, so finicky
5 Days Ago
Filter clan names on the leaderboard
5 Days Ago
Added stove entity, basically an electric BBQ that starts cooking when theres food to cook. No need for power
5 Days Ago
Low dismount ddraw duration from 1000s -> 30s - add convar `debugdismountduration` to control how long the ddraw is shown
5 Days Ago
Implement multi-pass motion blur to match BiRP
5 Days Ago
Fix motion vector global texture name to match BiRP
5 Days Ago
Make CopyAttachmentsPass use AddUnsafePass and publish the result as global textures
5 Days Ago
Merge from clan_bugfixes
5 Days Ago
Also fix for CheckSphere( Realm )