155,541 Commits over 4,536 Days - 1.43cph!

58 Days Ago
merge from hackweek_creativemode_ui
58 Days Ago
Fixed creative UI indicator disappearing when toggling creativemode for an user while allUsers is enabled
58 Days Ago
Update(tests): patch up CoalingTower.unloadingBounds for TestMTSave Tests: TestMTSave(CoalingTower) passes
58 Days Ago
Translation strings.
58 Days Ago
Continued texture polish on stacked tables
58 Days Ago
Further tweaks: text strings, layout
58 Days Ago
tunnel medium b blockout
58 Days Ago
refactor SDF data access and modification to alway be via an internal handle so that it can be baked in the background in all cases, stops a nasty stall when loading large numbers of sculptures but also ensures safe access in all cases
58 Days Ago
Update(tests): do minimum initialization for IOEntities Allows FogMachine and StrobeLight to pass tests Tests: ran TestMTSave, these 2 cases pass
58 Days Ago
Bugfix(tests): exclude abstract BaseEntities from test cases Tests: ran unit tests
58 Days Ago
merge from cui_multi_destroyui
58 Days Ago
Added SendDestroyUIs (mainly for ServerRPC overload generation)
58 Days Ago
Countdown monitor turns on display with the other one. Display tweak.
58 Days Ago
Bugfix(tests): bypass ferry error checks when initializing during unit test Can be fixed properly, but don't think we need it right now Tests: ran TestMTSave(NexusFerry) - it passes
58 Days Ago
merge from main
58 Days Ago
Bugfix: bypass marker spawning when unit testing Unrelated blocker to MT saving test Tests: Ran TestMTSave(NexusIsland), now passes
58 Days Ago
screen setup/placement.
58 Days Ago
Whitebox progress Basic layout for the HVAC room Converted crashed station into a proper station rather than a secret room
58 Days Ago
Optim: avoid struct copy in ExtractTransformAccess, just reinterpet the pointer shrinks asm to 8 instructions from 40+ Tests: ran TransformEx unit tests
58 Days Ago
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58 Days Ago
Add and setup screen prefab
58 Days Ago
merge from main
58 Days Ago
Add support for a second world-space monitor screen display, showing the countdown timer.
58 Days Ago
merge from games room branch
58 Days Ago
merge from allplayerlist_dupe_fix
58 Days Ago
Fix allPlayerList returning duplicate entries if a player is sleeping and active
58 Days Ago
Merge from satellite_crash
58 Days Ago
merge from playermaintainedmonuments
58 Days Ago
UV and model polish on terminals/tables blockers
58 Days Ago
Merge from main
58 Days Ago
codegen
58 Days Ago
merge from UpkeepTerminal_TextNSound
58 Days Ago
merge from pool_fixes_july_26
58 Days Ago
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58 Days Ago
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58 Days Ago
merge from pool_fixes_july_26
58 Days Ago
merge from sewer_cave_box_fix
58 Days Ago
Delete a stray cardboard box in large sewer cave
58 Days Ago
Merge: from main
58 Days Ago
Merge from /main/global_mip_bias
58 Days Ago
Rebase on /main
58 Days Ago
Adding flare world model fbx
58 Days Ago
Merge: from remove_jobs2 - Bugfix for exceptions when server gets more than 32 players Tests: compiles
58 Days Ago
Bugfix: expand TickDeltaTime & TickNeedsFinalizing server state arrays as players join Prevents NRE when server gets >32 players - missed this during rewrite Tests: compiles
58 Days Ago
more protobuf fixes: TimedAccess -> TimedUserAccess ??
58 Days Ago
underground train station blockouts
58 Days Ago
Merge: from main
58 Days Ago
Fix missing } in DartsGameLeaderboard protobuf
58 Days Ago
merge from cui_multi_destroyui
58 Days Ago
fixed import options for tree fence collider mesh