155,854 Commits over 4,536 Days - 1.43cph!

5 Months Ago
wb3 pb setup
5 Months Ago
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5 Months Ago
Merge from shadow_convars_fix
5 Months Ago
Updated the shadow quality presets to set their parameters on the ConVar properties set method to fix an issue where the preset wasn't been set correctly
5 Months Ago
T2 bench prevent building setup
5 Months Ago
T1 bench prevent building setup
5 Months Ago
Ignore the full filler, just use the individuals.
5 Months Ago
Updated the dev-only debug shadow ConVars to prevent them from being saved and loaded
5 Months Ago
merge from main
5 Months Ago
Fixing dracual cape vertex being skinned to eye lids
5 Months Ago
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5 Months Ago
Merge from workbench_upgrades
5 Months Ago
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5 Months Ago
Also cache and apply scale for upgrade visuals . Applied to all workbenches.
5 Months Ago
merge from main auto-resolve VendingMachine.cs and proto
5 Months Ago
Merge from parent
5 Months Ago
updated crypt building skin icon
5 Months Ago
Merge from main
5 Months Ago
merge main -> rust_relay_server
5 Months Ago
Adding low fences LOD0's Updated playground fences
5 Months Ago
Merge from heightmap_bake_fix
5 Months Ago
Merge from main
5 Months Ago
adjusted surplus upgrde position
5 Months Ago
Revert TerrainHeightMap from bad merge
5 Months Ago
merge from main
5 Months Ago
mannifest
5 Months Ago
Merge from main
5 Months Ago
merge from main, will rebuild mainifest
5 Months Ago
Use meshes for hole shapes Switch to using CommandBufferManager to keep hole and terrain render order Add cylinder mesh that matches radius of terrain modifiers Hole editor clean up
5 Months Ago
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5 Months Ago
vendingmachine_ui_refresh -> main
5 Months Ago
main -> vendingmachine_ui_refresh
5 Months Ago
Add condiiton and slot support to fake inventory
5 Months Ago
Support skins on collapsed shop view
5 Months Ago
Check skin ID before allowing a purchase
5 Months Ago
Fix a couple of bugs with cost skin id not being detected properly
5 Months Ago
Added independent skin support to cost item (was only supported for selling item before)
5 Months Ago
Merge from main Cannon.cs and PlayerModel.cs conflicted, auto merged
5 Months Ago
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5 Months Ago
Fixed remaining light fixture issues.
5 Months Ago
Added another female/light player seed
5 Months Ago
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