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111,165 Commits over 3,928 Days - 1.18cph!

24 Days Ago
- Ballista Guidemesh - Ballista Build Stages
24 Days Ago
Better catapult constructable colliders Tweaked bounds
24 Days Ago
Merge from quality
24 Days Ago
Merge from main
24 Days Ago
Fixed catapult server error
24 Days Ago
Fixed horse lootpanel max speed indicator
24 Days Ago
merge from fix-filterrichtext
24 Days Ago
merge from hot_air_balloon_unparent_noclip
24 Days Ago
merge from tutorial_island_fixes
24 Days Ago
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24 Days Ago
Experimental changes to try and resolve the slight player rotation wobble when entering/exiting parenting volumes
24 Days Ago
Greybox scene updated with poses
24 Days Ago
Pose backups
24 Days Ago
Codegen
24 Days Ago
Parent merge
24 Days Ago
Merge from primitive
24 Days Ago
Codegen
24 Days Ago
Merge from main
24 Days Ago
Transform copier script changes
24 Days Ago
Merge from zipline_dismount_angle
24 Days Ago
Improved behaviour of zipline dismounts Now checks if a zipline position has a valid dismount before saving it as a safe dismount point Increased the radius of the zipline capsule when checking if it can move forwards Should no longer result in players being dismounted into clipping geometry on powerlines if the arrival point is at a harsh angle
24 Days Ago
Codegen
24 Days Ago
Merge from main
24 Days Ago
Greybox scene update
24 Days Ago
Base player armour prefab (cine)
24 Days Ago
More dir changes
24 Days Ago
Dir changes, added armour materials
24 Days Ago
Knight armour merges
24 Days Ago
Merge from protobuf_osx_fix
24 Days Ago
Merge from fix_vending_multiplier_widget
24 Days Ago
Fix incorrect text label on the scrap received multiplier widget in the map screen when inspecting a vending machine Now matches the correct label when interacting with a vending machine in person
24 Days Ago
Added generate.command so you can just double click rather than running terminal
24 Days Ago
Fixed protobufs not generating on OSX
24 Days Ago
Timeline updates + backups
24 Days Ago
Unsaved
24 Days Ago
Move materials script
24 Days Ago
Both wooden shields now use wooden impact pfx
24 Days Ago
Fixed "ent kill" commands affecting shields
24 Days Ago
Scene backups
24 Days Ago
Horse code cleanup Fixed handbrake not working properly
26 Days Ago
Fixed item store lumberjack prototype pickaxe name
26 Days Ago
Added missing Model component to grenade.f1.entity (leading to missing skin in third person)
26 Days Ago
merge from fix_dropbox_industrial_last_slot -> main
26 Days Ago
Fix industrial conveyor not pulling from the last dropbox slot
26 Days Ago
merge from indirect instancing
26 Days Ago
Fixed unintended creation of material instances as well as unintended creation of command indexes when removing instances.
26 Days Ago
vending_stats_fixes_2 -> main
26 Days Ago
- Ensure 'Sold' is translated on single feed entries - Ensure 'Purchased on' is translated on the tooltip popup - Rebuilt phrases
26 Days Ago
Codegen
26 Days Ago
Flipped drone accessibility and see stats (makes more sense to the eye)