reporust_rebootcancel

113,299 Commits over 3,959 Days - 1.19cph!

5 Months Ago
removed unused command generating function
5 Months Ago
gave Parallel.For some profile regions on the scripting threads
5 Months Ago
no-clip functional with physics queries as generated commands - requires a lot of lists to gather information of the sub-set, need to find a better pattern here
5 Months Ago
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5 Months Ago
Update: BaseRidableAnimal pools ItemContainers - Also "fixes" silent id leak by returning it Test: On Craggy, equipped and shot a horse - saw 2 ItemContainers returned to pool in stats. Spawned another one - they got consumed, and gear was empty.
5 Months Ago
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5 Months Ago
Add more detailed profiler markers to fsm
5 Months Ago
Clean: remove BaseRidableAnimal.OnInventoryFirstCreated - Inlined only usecases's event code into init - Cleaned up double-nested ifdef and a bunch of newlines It has been used incorrectly anyway and was misleading. Tests: none, trivial changes
5 Months Ago
Incapacitate vision and movement duration tweaks
5 Months Ago
merge from main
5 Months Ago
Placeholder obscurce vision UI
5 Months Ago
Increased lower chain damping to 0.2
5 Months Ago
Fixed new modded prevent building prefabs not working as intended, because of 103805
5 Months Ago
Add phrases for move speed and obscure vision modifiers
5 Months Ago
merge from clearinventory_improvements
5 Months Ago
Fixed clearinventory NRE, check for null args and check for null backpack item container Fixed log when clearing main container
5 Months Ago
merge from main
5 Months Ago
Fixed some explosions near a ball.entity not applying a force - added a backup method
5 Months Ago
adobe wall and gate first pass
5 Months Ago
Cape LODs skinned to spine4 to reduce snapping
5 Months Ago
Fixed TMP error when joining a server or opening the map for the first time (caused by the PermanentMarker TMP asset)
5 Months Ago
Combine movement and vision darts into a new Incapcitate dart
5 Months Ago
Update: ShopFront pools ItemContainer - also deleted empty virtual override Test: 2 player session with a shop front, one was interacting with the front while I destroyed it - items dropped, next front clear
5 Months Ago
Improved ball.entity physics behaviour, rocket hits etc now apply forces correctly
5 Months Ago
Organising dart type folders
5 Months Ago
Clean: Remove redundant StorageContainer.ResetState All the cleanup is already done in DoServerDestroy. Might be worth consolidating these callbacks in the future. Tests: none, trivial change
5 Months Ago
merge from Halloween_2024
5 Months Ago
Bone dart damage tweak
5 Months Ago
Dracula Cape texture fixes for back area which is now visible
5 Months Ago
merge from world_update_2
5 Months Ago
Finalized core.
5 Months Ago
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5 Months Ago
Merge from parent
5 Months Ago
Merge from parent
5 Months Ago
Merge from main
5 Months Ago
Merge from world_update_2
5 Months Ago
Merge from elevator_parenting_collision_improvements
5 Months Ago
Add an IgnoreParentEntityColliders option to TriggerParentElevator, prevents players from getting unparented from an elevator when they collide with a collider on the elevator Also has special handling to ignore collisions with the corresponding client/server entity when in the editor
5 Months Ago
Static planters code cleanup, use PrefabAttributes and remove the id lookup as it won't work through a save/load Fixed planters being able to plant more than one plant in a slot after a server restart Increase spawn check timing to 4 minutes (was 30s) Rebuild manifest
5 Months Ago
Merge world_update_2 -> Aux2
5 Months Ago
Cherry pick compile fix, SpawnMargins -> world_update_2
5 Months Ago
Fixed client compile in builds
5 Months Ago
Unsaved food cache loot change
5 Months Ago
Merge main -> SpawnMargins
5 Months Ago
Adjust food cache spawns, removed black berries and raw meat
5 Months Ago
Fixed water well shop appearing on the map after a server restart
5 Months Ago
Merge from world_update_2
5 Months Ago
Applied standard code formatting to all code in the Rust project
5 Months Ago
Removed all child gameobjects on a bunch of loot entities on the server (mostly some leftover model gameobejcts and the empty birthday balloon objects) Affects crate_basic, crate_elite, crate_mine, crate_normal_2_food, crate_normal_2_medical, crate_normal_2, crate_normal, crate_tools, crate_underwater_basic, foodbox, loot_barrel_1, loot_barrel_2, oil_barrel, vehicle_parts Removes 1-12 gameobjects per entity