200,001 Commits over 4,140 Days - 2.01cph!

59 Days Ago
main -> new_menu
59 Days Ago
Remove top level domain being injected as an argument
59 Days Ago
Apply ViewmodelCameraAnimationSync component to attack and dryfire on thompson viewmodel, fixes admire camera animation continuing if player cancels admire mid anim
59 Days Ago
Merge from parent
59 Days Ago
Merge from main
59 Days Ago
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59 Days Ago
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59 Days Ago
Merge from main
59 Days Ago
Switch back to heightmap
59 Days Ago
NPCPlayerNavigator.TargetAimPositionOffset NRE fix
59 Days Ago
Merge from main (stomped local changes on wallpaper.anim.controller and wallpaper.tool.viewmodel)
59 Days Ago
Added store page baseline to the main menu
59 Days Ago
Store pages folders
59 Days Ago
Targeting attachment icon Fixed not being able to dismiss pings that are too far away
59 Days Ago
Settings page query url implementation + some search fixes
59 Days Ago
SyncVars -> main
59 Days Ago
Remove testing sync
59 Days Ago
Issue a warning if sync vars are an unsupported type
59 Days Ago
59 Days Ago
catapult bee bomb sounds
59 Days Ago
syncvars -> main
59 Days Ago
Main menu navigate convar
59 Days Ago
Remove unused train sync stuff
59 Days Ago
main -> syncvars
59 Days Ago
Add exact array pool - only returns arrays that are exact sizes. This is needed for serialisation. I cant have anything too big
59 Days Ago
merge from main/new_silencer_sounds
59 Days Ago
crafted silencer attack layer and break sounds
59 Days Ago
Fixed settings menu toggles initialization
59 Days Ago
merge from blue_industrial_light - ingame store page and steam item file with new media and description including blue light to pack
59 Days Ago
fixed grammer on industrial light store prefab and built phrases
60 Days Ago
merge from main
60 Days Ago
Pressing enter while searching in the settings menu now cycles through all the matches
60 Days Ago
Flash setup
60 Days Ago
Hemp material tweaks
60 Days Ago
Wild hemp variant that should be more visible in the jungle
60 Days Ago
- Lock execution behind `commandblock.commands_enabled` convar, default to off - Show toast to player opening the menu while disabled to let them know - Add `commandblock.use_player` convar option - if enabled, commands will run using the last player who set them, allowing for a wider range of commands to be used
60 Days Ago
Minor cleanups Fixed crashes to do with particle loading There will be a console warning when an invalid particle is loaded. Invalid particles will be ignored. Fixed UTF-8 characters in console cmd name appearing as ? Fixed crashes with point_worldtext
60 Days Ago
Don't highlight text inside rich tags
60 Days Ago
Added a setting to TMP_InputField to prevent losing focus when pressing submit
60 Days Ago
Beach Chairs Prefabs, models, textures, preliminary LODS
60 Days Ago
Fixed OneActiveSibling component yelling when entering playmode with a prefab opened
60 Days Ago
Fixed overlap issues when highlighting a string
60 Days Ago
re-exported all food containers and ammo containers to now have lods and proper materials optimised lods to use mesh lods
60 Days Ago
Settings search now highlight matching letters/words Added HighlightText in RustText, can be useful in other screens
60 Days Ago
fix submarine underwater fog (WaterWindow)
60 Days Ago
removed unused asbestos tile albedo and materials
60 Days Ago
Merge from macos_env_volume_issues
60 Days Ago
Removed commented out code
60 Days Ago
Removed code that prevents environment volume positions being calculated properly on Metal
60 Days Ago
Fix incorrect initial steering offset