200,013 Commits over 4,140 Days - 2.01cph!

2 Months Ago
Tweaked TopologyNot settings for jungle ground foliage to prevent them from clipping into small rock formations
2 Months Ago
merge from wallpaper/floor
2 Months Ago
merge from fix_window_max_condition -> main
2 Months Ago
Fix windows & embrasures losing max condition when repaired inside a repair bench
2 Months Ago
Fixed DebugLuxels not accepting vertex color in Hammer More colors for Lightmap Grid in Hammer red for under 8, green for above 63 Fix GetAimVector clientside for non local players in vehicles being wrong
2 Months Ago
Disabled corner conditional models on most skins when wallpaper is applied on the hardside
2 Months Ago
2 Months Ago
preprocess terrain maps, per weather distance curve
2 Months Ago
▇▊▆▊▇▊▄ █▇ ▊▅▍ ▄▄▆▋ ▍▅ █ ▄▄▉▅ ▉▊▆▊▌▆-▊▇▊▆▅ ▇▆▅
Rin
2 Months Ago
Converted mesh collider to box collider Fixed not being able to deploy in desired rotation
2 Months Ago
Fixed broken billboards on vineswingingtree02 and vineswingingtree03
2 Months Ago
Fixed incorrect layers on schizolobium_a
2 Months Ago
Wallpaper floor & ceiling pack - added more wood colours
2 Months Ago
Wallpaper floor & ceiling pack - updated subway ceilings, metal sheet ceilings, vintage asbestos tiles, ceiling and floor wood
2 Months Ago
▊▍▍ ▊▆▋▄ ▍▆▇█'▍ ▌▇▍▄▅▉▅▉ ▌▇ ▊█▋█▌▇▋█ ▍▆▊▍▅▌
2 Months Ago
▅▊▆█▌▍▉ █▅▄▋▅ ▅▌▆█▋▍ ▅▆▋▄ █▄▊▌ ▄▋█▊▊▍, ▆▍▌▌▌▆▊▅▍: - ▉▆▇'▇ █▅▇▇▉▊▄ ▄▍█▄▆▅▌, ▄▍▌▍█▇▋ ▍▆▄ █▊ ▉▇▍ ▆▅▌ ▄▋▅▊▊▇▌ ▍▉▍▇ █▋▉▊█▊▆ ▅▉▋▍▉ (▉▍ ▇▍▍▅▋▄▋▆ ▆▅█'▊ ▇▆█ ▄▉) - ▌▌▊▋▆ ▌▍▅ ▊▋▄▊▄ ▄▅▉▊▇ - █▍▋ ▋▌▉▆▉ ▇▅▋▆▄▊█▆▅▋▍ - ▆▄▄ ▍▄▅▇▊▉ ▅▅▇▄▋▌ ▄▅ ▋▅▄▄█▊ ▉▋▇█▊█▅ ▌▍ ▇▊█ ▇█▍▋▊█▍▊▇▆ - ▌▋▉▆▊▇█ ▍▋▍▋█▉▆
2 Months Ago
Floating cities walkway greybox progress Added prefabs for Hannah and Chris to the scene file
2 Months Ago
Merge from iofeedback_fixes
2 Months Ago
Fixed tesla coil pfx starting on
2 Months Ago
floating walkways prefab update
2 Months Ago
syncvars -> aux3
2 Months Ago
Merge from main Fix protobuf,codegen,manifest
2 Months Ago
removed bee bomb from T1 techtree
2 Months Ago
Bee catapult ammo techtree and blance pass (moved to t2)
2 Months Ago
Remove explosive crafting cost from Propane Explosive Bomb, now raw ingredients
2 Months Ago
Targeting attachment blance and tech tree
2 Months Ago
merge from fix_dialog_hide_chat
2 Months Ago
merge from missingphysimpacts
2 Months Ago
merge from shark_hunt_dialogue
2 Months Ago
Merge from water_vehicles_cam_roll
2 Months Ago
Added client.allowCameraTiltOnDpv Defaults to true (current behaviour), if false will stop the camera tilting side to side while using the DPV, should be easier to stomach Exposed in accessibility menu
2 Months Ago
Removed camera roll entirely on the boogie board and inner tube Fixed player body jittering out of sync with the camera movement when on an inner tube
2 Months Ago
Merge from iofeedback_fixes
2 Months Ago
Fixed IO heater spawning with emission enabled Fixed RF broadcaster green light on permanently
2 Months Ago
Mege from main
2 Months Ago
Merge from missionpoint_reapply
2 Months Ago
Add a gizmo to MissionPoint components that draws the toolbox model for easier placement Reapplied new mission points to gas station and supermarket
2 Months Ago
Merge from parent
2 Months Ago
Merge from main
2 Months Ago
Fixed trees being able to respawn if a player was standing on the stump
2 Months Ago
2 Months Ago
Merge from industrial_perf_improvements
2 Months Ago
Revert successCount change to original behaviour
2 Months Ago
Merge from main
2 Months Ago
Fix train engine packing options
2 Months Ago
Handle syncvar equality checking in BaseNetworkable: having the method available there makes it easier to use intelisense
2 Months Ago
Fixed some line of sight issues when reskinning wallpaper using the spraycan
2 Months Ago
Fixed WallpaperPlanner.OnFrame NRE
2 Months Ago
Settings keybind tab progress + some refactoring
2 Months Ago
ziggurat reverb zone