138,296 Commits over 4,474 Days - 1.29cph!

9 Months Ago
compile fixes
9 Months Ago
anim setting and mask updates for various mount animations
9 Months Ago
Knights armour helmet repose
9 Months Ago
update puzzle_reset_changes/military_tunnels
9 Months Ago
Shrink water treatment puzzle resets slightly S2P
9 Months Ago
merge from boat_building
9 Months Ago
Dome shrink puzzle reset from 60m -> 6m S2P
9 Months Ago
Occlusion gymnastics.
9 Months Ago
Harbor 2 shrink puzzle reset 50m -> 7m S2P
9 Months Ago
Harbor 1 shrink puzzlereset from 60m -> 7m S2P
9 Months Ago
Unfuck
9 Months Ago
trimming on FC4, FC2 S2P FCs
9 Months Ago
Merge from naval_update, take PlayerBoat.Server from source cus plastic is fucked
9 Months Ago
Merge from refactor_creation
9 Months Ago
turret_viewmodel -> naval_update
9 Months Ago
corrected Sail's CacheIsWindBlocked check to handle realmed colliders - tried batching this but there's not enough casts for it to be worth the overhead
9 Months Ago
Turn off viewmodel for now
9 Months Ago
comments
9 Months Ago
Remove double call to cache parts when loading. Fix trigger issue.
9 Months Ago
Combine create and load init, remove now redundant duplicated code.
9 Months Ago
Metal Plate LODs - Male/Female
9 Months Ago
FC3 s2p
9 Months Ago
fixed incorrect material definitions block on a walkway prefab fat trimming casino barge set dressing on the ground floor
9 Months Ago
Undo: 135590 - ISubscriberStrategy.GatherSubscriptions outputs whether it has fully or partially gathered subscriptions After implementing throttling realized there's a better way(invalidate grid sbuscriptions for spectator) - thottling solves only half of problem Tests: editor compiles
9 Months Ago
wip cleaning up creation code
9 Months Ago
Roadsign pants LODs + fixed normals
9 Months Ago
merge from untranslated_strings_fix
9 Months Ago
Fixed untranslated strings showing the token instead of defaulting to English
9 Months Ago
vendor_ui_drone_accesibility -> main
9 Months Ago
more stomped map fixes
9 Months Ago
Reducing per pixel complexity on FC materials - pass 2
9 Months Ago
merge from fix_colourpicker_gradient -> main
9 Months Ago
Fixed broken drone phrase
9 Months Ago
Fix colourpicker not adjusting to linear colour space
9 Months Ago
Rverted a bunch of the stomped drone changes
9 Months Ago
boat engines don't apply force when boat isn't in water
9 Months Ago
Reducing per pixel complexity on FC materials - pass one of a few
9 Months Ago
Fix merge conflicts
9 Months Ago
Merge from horse_medsyringe_healing
9 Months Ago
Fix horse buff icons not disappearing on the client when the modifier gets removed Rebalance speed boost following feedback
9 Months Ago
merge from hackweek_automatedtesting
9 Months Ago
Added commands to print the test list in a readable format Code cleanup
9 Months Ago
main -> vendor_ui_drone_accessibility
9 Months Ago
Fix prediction NRE for NPCVendingMachines
9 Months Ago
Roadsign jacket LODs + fixed normals
9 Months Ago
merge from bot_exec
9 Months Ago
removed scrap costs from softcore workbenchs
9 Months Ago
restore WB tax reductions codegen
9 Months Ago
Changed WaitUntilAllSpawned to use WaitUntilWithTimeout Test list
9 Months Ago
Fixed Shreddable_PickupTruck only being destroyed on the server by DestroyOutsideMonument when spawned using commands