reporust_rebootcancel

138,710 Commits over 4,352 Days - 1.33cph!

2 Years Ago
Add a few retries when uploading demos
2 Years Ago
moonpool progress wip, basic test lighting
2 Years Ago
Easier to fix merge conflicts manually
2 Years Ago
Merge fix_recording_disconnects -> full_server_demos
2 Years Ago
Include additional convars required by demo headers: seed, size, level, levelurl, checksum
2 Years Ago
Added colliders to brutalist church
2 Years Ago
Save configs when connecting to a server just in case
2 Years Ago
Find and save endspoints from Steam favorite servers to favorites.cfg so they can auto upgrade to the more reliable DNS-based favorites
2 Years Ago
missing recycling decals
2 Years Ago
Aligned close button to the list
2 Years Ago
Ensured display of BP items is consitent with other BP displays in game
2 Years Ago
Set rangefinders to dashes when cast fails Clamped max distance to 999m
2 Years Ago
Ensured selector gets drawn above vending machine icons in marketplace
2 Years Ago
Code cleanup
2 Years Ago
Fix both friends & non friends having blue names Fix blue name being darker than expected
2 Years Ago
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2 Years Ago
Server side optimizations: cap initial egg spawn amount, spread egg spawning over multiple frames to avoid server stalling and cache prefab resource paths
2 Years Ago
Add `max_upload_concurrency` convar to manually control upload rate
2 Years Ago
Fix demo disconnects not being saved (due to not having target connections)
2 Years Ago
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2 Years Ago
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2 Years Ago
Possible fix for fade out NRE
2 Years Ago
Brutalist church progress
2 Years Ago
Eggs client side optimizations: enabled GPU instancing and culling for meshes particles and animations
2 Years Ago
Hide Poncho - Update for Prefab, Material and Textures
2 Years Ago
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2 Years Ago
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2 Years Ago
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2 Years Ago
merge from stone_spear_repair
2 Years Ago
merge from ui_vendor_fixes_3
2 Years Ago
merge from BlackjackAbandonUIFix
2 Years Ago
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2 Years Ago
Media asset updates for several store pages
2 Years Ago
Fixed awkward UI behaviour when leaving a Blackjack game as the only player in the game
2 Years Ago
Fixed code lock and key locks deploy guides not appearing on both sides of a door during placement
2 Years Ago
Tweaked/simplified some of the wording for help prompts. Fixed a few cases where key stroke IDs were not specified.
2 Years Ago
Lock tutorial build objective visual now repositions based on what rotation the door is deployed in
2 Years Ago
Fix editor exceptions in gizmo rendering when selecting the tutorial island
2 Years Ago
Merge from tutorial_island
2 Years Ago
Merge analytics_pooling_refactor -> Main. Fixes list free bug that was affecting some unrelated things (e.g. blackjack machines).
2 Years Ago
Make kayak ignore ocean waves when spawned on the tutorial island
2 Years Ago
Don't ask the player to start the tutorial if there are no tutorial island slots available
2 Years Ago
Fixed conversation typo
2 Years Ago
Fixed ambient sfx not using correct admin time value and playing night time sfx during tutorial
2 Years Ago
Merge from main
2 Years Ago
Hide the red background behind the gather % bar, only show the white bar graph
2 Years Ago
Tweak aimcone simulation to show accurate aimcone stat
2 Years Ago
Reword aim cone -> spread to match ammo description Reorder stats for guns
2 Years Ago
Show "0%" gather instead of hiding the UI to make it easier to compare gather of different tools Hide gather if the tool / weapon can't gather anything at all
2 Years Ago
Add units to ammo info panel Move spread below other ammo stats so it's easier to compare ammo types Add m/s as a unit