250,102 Commits over 3,959 Days - 2.63cph!

59 Days Ago
Ammo additives WIP
59 Days Ago
Specify .net 9 for shaders.yml Fix sampletexture_bicubic (is anything using it)? Compiled shaders with correct specular brdf
59 Days Ago
Don't add empty objectives
59 Days Ago
Update SpriteTools Homing bullets no longer home on chests PlayerItemList UI shows new items first
59 Days Ago
Pop up the objectives panel when we finish an objective
59 Days Ago
Add objectives throughout the entire demo level
59 Days Ago
Update: moved profiler code to unmanaged assembly - submitting debug DLL for now, will ship release once ready Can take snapshot, but export doesn't finish - likely an exception on export thread. Tests: taken snapshot in editor on Craggy - saw logs of data accumulated, but no final "compressed" message
59 Days Ago
Try to fix link issue on Linux
59 Days Ago
Added PreviewTileset so Tilesets have thumbnails
59 Days Ago
siege tower animations
59 Days Ago
Optimize Memory Allocations in CPhysicsShape::GetTriangulation
59 Days Ago
Fix sampletexture_bicubic (is anything using it)?
59 Days Ago
merge from fix_inventory_ui_reconnect -> main
59 Days Ago
Added particle-based func_precipitation types Added missing materials for legacy Ash precipitation type Implement precipitation blockers These will not work yet, because networking incompatible changes are required. Also added Cull by Model and Cull by RT environment particle operators
59 Days Ago
Move new GameObject[] field to shared class instead of inside #if CLIENT
59 Days Ago
Updated TilesetToolInspector to have Brush settings visible in the tab + reformatted Added AngleIntWidget for Brush Angle Maintain selected tile when changing layers Fix all the warnings Bring back selection fix
59 Days Ago
Fix new community UI panels being opened when the main menu is closed & opened - only close & open legacy panels when main menu is opened / closed
59 Days Ago
nested burst compile fixes
59 Days Ago
Specify .net 9 for shaders.yml
59 Days Ago
fix debris_a normal
59 Days Ago
main -> 4ShotMiniCrossbow
59 Days Ago
main -> vines
59 Days Ago
Fix Camera Rotation
59 Days Ago
wip: Siege Tower~ - Fixed really annoying metal pole colliders - Middle wheels didnt have world colliders
59 Days Ago
Bump amount of nav tiles generated per frame
59 Days Ago
Implement IBenchmarkComponent for Navmesh generation test
59 Days Ago
▉▉▋▇▇ █▍▆▍█▅▇ ▍▅▌ █▌▉▇ ▅▋▍▄▄▌▄▉▅▅█ - ▆▄▆'▋ ▄▍▆▌ ▇▄▍█▄ ▉▌▆▇██▇▉ ▉▅▍▄▉█▊ █▆ ▌▋▅▉▆▄▄ ▅▅ ▍▆▍ ▅▇▅▆▌█ ▆▊▋▅▋ ▌▍▋▍ ▇▋ ▉█▉▇▄▅▅▇▉▇ ▌▅▆ ▇▉▅▉▇ ▋▋▋▊ ▄█▋▉▋ ▄▆▊█ ▄▋▇ ▉█▊▉▅▆▍▍▇▄▇ - ██▌▅▋▇█▆ ▉▄▌▇▄▉█ ▇▅ ▄▌▍▋ ▇▌▋▄ █▍▅▉▋ ▋ ▆▄▅▇ ▄▍ ▌▉▆▄▌▅▆▋▄▉ ▍▊▌▌▍█▅ ▉▅▊▄▅ ▆█ ▆▊▌ ▇▉▇▍▆▇█ ▆█▊'▌ ▍▅▊▍▍▍▍█, ▊▌ ▋▌▌▉▆█ ▌▋▆▋▋▅▇▌ ▅▊ ▊▋▇ ▇▉█ ▋▆▊▍▍ ▄▅▇▉▌▄▍▉ (▋▉█▄▌ ▊▉ ▆▍▄▋-▌▋▌ ▇▆ ▆▅▇ ▆▇▄▊▌▇)
59 Days Ago
Updated female model to V3 rig and updated skin sets
59 Days Ago
folder renaming
59 Days Ago
Updated debris_kit_a mat with detail normals
59 Days Ago
Exit Tileset Tool when selecting a GameObject Switch layers properly when changing Selected Tileset Component
59 Days Ago
- further tweaking - fix screen projection mode - coverage map tiling - worley noise in coverage detail layer
59 Days Ago
fixes for ironsights not working
59 Days Ago
compile fixes
59 Days Ago
added detail normals for concrete + tarp
59 Days Ago
Fix TilesetTool OnEnabled NRE
59 Days Ago
Make editing BaseItemWidget/ListView contents thread safe Thread asset browser populate, remove arbitrary and teeny weeny MaxFiles cap 'everything' location shows more than just up to the As now, search/type filtering works as you'd expect Fix path/search widgets not updating correctly for meta locations Fix NRE
59 Days Ago
update bulkbag props added alternate skin to dirt_mound assets
59 Days Ago
Basic Catapult Flammable Ammo Prefab and Material Setup
59 Days Ago
server compile fix
59 Days Ago
Fix creating new method from selection
59 Days Ago
Properly restore all Scene/Prefab tabs from previous session without Task.Delay hack
59 Days Ago
Tone down ByteStreamTest.DecompressStressTest
59 Days Ago
exported updated mini crossbow rig and assigned textures
59 Days Ago
merge ice_sculptures->Aux2
59 Days Ago
Test template room + tileset
59 Days Ago
Merge /command_buffer_gc_fix to /main - Fix allocation of 62 bytes every frame
59 Days Ago
Hackweek resource extensions (#1694) I don't think this is complete - but it's a good start
59 Days Ago
Fix creating from template again
59 Days Ago
Allow adding / removing parameters from method graphs