156,241 Commits over 4,536 Days - 1.44cph!

22 Days Ago
Fixed the test list CI ordering issues
22 Days Ago
allNonGlobalBaseEntityPrefabs just look for the GlobalBroadcast label, saves 10s
22 Days Ago
Updated the spot and point light attenuation and light cookies to perfectly match BRP's lighting
22 Days Ago
merge from gibs_fix
22 Days Ago
Scale blockout and prefab setup
22 Days Ago
merge from main
22 Days Ago
Memoized the test paremeters resolution, so we aren't resolving the same parameters multiple times when many tests are using the same source
22 Days Ago
Gib improvements
22 Days Ago
Codegen, test list
22 Days Ago
22 Days Ago
merge from main
22 Days Ago
Merge from render_pipeline_testing
22 Days Ago
Gib setup
22 Days Ago
Merge from main
22 Days Ago
merge from main
22 Days Ago
Setup threshold toggles
22 Days Ago
Remove the client colliders, not needed
22 Days Ago
merge from submarine_looting_fix
22 Days Ago
Disallow looting of clipping player bodies etc. while mounted to submarines, need to get out to loot - Added blockLooting field on base mountables
22 Days Ago
WIP code
22 Days Ago
merge from main
22 Days Ago
Merge from main
22 Days Ago
merge from livestockanimals
22 Days Ago
Merge From Main
22 Days Ago
ao rreduction & optimisation pass on some structure assets they were shipping 2k ao textures, now resized but visually no difference. 11 ao maps touched, 9 were shipping at 2k vram 25.3MB -> 2.2MB
22 Days Ago
Merge from attackheli_armour_damage
22 Days Ago
Collider r/w fixes
22 Days Ago
merge from main
22 Days Ago
Merge from main
22 Days Ago
merge from medical_honey_bandage
22 Days Ago
Instant health 10 > 8. Healing over time 4 > 6. Cloth craft cost 8 > 4.
22 Days Ago
Batch add stencil block to common shaders
22 Days Ago
Merge from main
22 Days Ago
merge from improved_event_saveloading
22 Days Ago
Proto
22 Days Ago
merge from main
22 Days Ago
Make sure to still restart oil rig radiation on server restart if the force reset fails
Rin
22 Days Ago
merge from hqm_ore
22 Days Ago
merge from main
Rin
22 Days Ago
Split off HQM ore spawn to their own population to allow for much rarer spawning Add rare HQM collectable spawns Placeholder resource values Manifest
22 Days Ago
Add PaintableRenderer for paintable cameras and setup with painting dialog prefab to fix background
22 Days Ago
Stop clearing camera target in gbufferpass which was stomping the camera clear colour
22 Days Ago
Add stencil block to molotov, and expose shadow intensity property to fix invisible bottle shadow
22 Days Ago
Remove terrain depth prepass alloc
22 Days Ago
Merge from npc_vending_optim
22 Days Ago
Remove gibbable component from all NPCVendingMachines, also optimised some renderers into MeshLOD
22 Days Ago
Merge from rendererlod_collapse_improvements
22 Days Ago
Revert ziggurat pipe LOD change, S2P
22 Days Ago
Merge from main
Rin
22 Days Ago
merge from main