240,145 Commits over 3,837 Days - 2.61cph!
Clear the blocked topologies navigation list for tutorial Chickens so that they can move around on tutorial island correctly
Title case and remove whitespace when creating new components
Add Rigidbody.MassOverride
Player movespeed based on disease. Initial bomb vars
Keep list of players by slot to avoid using Scene.GetAllComponents all the time. Fully update PlayerCard
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Initial health system, respawn logic
Delete models/Horizontal Crusher directory
Delete models/Horizontal Crusher directory
Update active state on OnAwake instead so can set initial vars immediately
Fixed disableWearable check in client
Cleaned and rebuild codegen
Create Horizontal Crusher
Fix timeleft
Set initial lobby time to 30s
Hide pickups if player is isvalid
Add better state system
merge from server_noconsole
merge from save246 - excavator yaw prefab, disabled renderer batching on props onboard
merge from large_backpack_conveyor_filter
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Fixed client compile error
Added convar to disable overlay
Fixed FileSystem.NormalizeFilename changing \ to // in paths instead of to /. This fixes hotloading of .scss files in regular razor Panel (PanelComponent was fine)
Added support for showing multiple overlays at once
Improved GC
Cleaned up code
Add Round
Add base round states / winner props
Add round display hud integration
Add @attribute StyleSheet for all panels
Update round display when time or round name changes
Change hud screen scale. Port over old chatbox
Clamp time left
Fixed fonts (use proper name not file name)
First overlay now works correctly
Save gizmo settings into a project cookie
Added toggle gizmos shortcut
Merge from tutorial_island
Pass selection when editing tree nodes to support multi-select editing (https://files.facepunch.com/tony/1b1211b1/sbox_Ji28uTwTuF.mp4)
Delete duplicate Scenes\minimal.scene now that Windows has picked it up
Update minimal template scenes case sensitivity
cherry-pick: Fixed Input.Released/Pressed when using a controller
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merge from gesture_weapon_fix
harbor2 - boosted ambient pointlights
S2P
Leaderboard backup, run #9556
Enabled foot IK for Tutorial NPC anim states + added avatar switcher script
Fixed misaligned icons in crafting menu
Large backpack can now be assigned to Industrial Conveyor filters
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Fixed missing world ping on kayak deploy
Change header class from fields -> properties (for System.Text.Json)