198,677 Commits over 4,140 Days - 2.00cph!

11 Months Ago
11 Months Ago
Cherrypicked metal bulletholes.
11 Months Ago
Proper orientation fix.
11 Months Ago
Impact sub emitter rotation fixes
11 Months Ago
Advance Path NRE Fix -> Main
11 Months Ago
Preserve tags when formatting Arabic strings RustText formatting, text auto alignment
11 Months Ago
Texts converted on the following screens: loading screen, inventory, selected item panel, quick craft, team UI, missions
11 Months Ago
▉▋▍▇ ▄▉▄▍▆▊▋█▆█▌'▅ ▌▆▉▊▅▊▄ (▌█▍▆▉▅▊▇▉ ▌▋▆▋▇▌▍▉▉▅▄▌) ▊▆█ ▌█ ▌▇▉ ▇▌▆▍▊ ▅▍ ▅▇█▌ ▉▇▆'▊ ▉▆ ▄▋▍▇ ▍▄ ▍ ▊▆▅▅██▅▇ ▇▌ ▅▍█▆ ▄▆▍ ▌▅▅▇██▇▊▍▉ ▇▄▇▅▇▌▇▇█ ▍▋▊▍ ▇▉▆▉▄▊ ▄▍▍ ▉▍█▌ ▌▉▅ ▋▋██▌▋ ▆▍▊▌▅▄ ▍▊ ▆▆▅ ▆▌▋▆▍ ▇▄▌▉ █▉█▊▉ ▍▋▅ ▋▅▆▅▄▊▆ ▆▌▆█▄ ▄▇▆▋ ▇▉▄▌▍▌█ █▊▇▆▋▉▍▆▆▆▌ ▍▄▍▄▆▅█▍ ▄▄▉ ▌▉▄▆▊▇▍ ▌▍▆▌ ▋▋▉▋ ▇▉▊▍▄ ▆▋▅ █▅ ▌▆▇▌▇ ▍▋ █▍▌▋▆█▌▉▆▇▆ ▊▄▇▅
11 Months Ago
New spark textures to replace the old bois from 2014 Explosion overlay post stuff. Additive fire prefab iteration.
11 Months Ago
merge from spectate_blackout_fix
11 Months Ago
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11 Months Ago
merge from tincan_alarm
11 Months Ago
merge from hose_material_fix
11 Months Ago
File org.
11 Months Ago
More work on converting all texts in the menu: inventory, server browser, options, steam inventory and various popups
11 Months Ago
Fixed IO hose gray missing material
11 Months Ago
All option menu texts converted to RustText Phrases
11 Months Ago
Phrases
11 Months Ago
Fixed dropdown options not being picked up by phrase updates
11 Months Ago
Started converting options menu legacy and TMP texts to RustText
12 Months Ago
Initial tests at getting the Arabic language to work
12 Months Ago
▆██▌▆▄▇█▍ ▋▍▅▅▆▇▆▄▉▉▄<█> ▄▅▉ ▍█▅▌██ █▆▋▌▍▆▇ ▄▍▊▋█▍▌▅█▉▆▄▅▆<▋>.▍▋▆▆▇▍▌▌() ▌█ ▍█▇▊▇▇ ▆▄▌▄▊▍▇ ▍▄ ▆█ ▉ ▌▌▌▆ ▆▊▇ ▄▉ ▋▍█ ▅▅▋ ▆█▉█▉▄▆▍▍▇ ▅▅▍▇▇▅▄▉▇/▍▍▊
12 Months Ago
Added a blank audio source to the Sound script
12 Months Ago
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12 Months Ago
Merge from main
12 Months Ago
Show "Blocked by tree" when blocked by a tree
12 Months Ago
merge from main
12 Months Ago
merge from main
12 Months Ago
merge from subtract_untangles
12 Months Ago
resubtract 102037 DuplicateGUIDFix
12 Months Ago
reapply 102034
12 Months Ago
reapplying 102026 102036 102037
12 Months Ago
Misc fixes to jungle ruin wall kits. First pass tests of ruin rubble props
12 Months Ago
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12 Months Ago
Prevent potential crash with NWVars Fixed a copypaste error in edit_sky Replace debug.getregistry usage with RegisterMetaTable (Pull Request)
12 Months Ago
Fixed performance degradation with lots of static props
12 Months Ago
player update rocket launcher reload anim for the weapon speed changed from 0.5 to 1
12 Months Ago
player update. handcuffs setup and anim set export
12 Months Ago
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12 Months Ago
Update: Fixing deprecation warnings from obsolete Pool API use Tests: none, trivial changes
12 Months Ago
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12 Months Ago
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12 Months Ago
Updated industrial.ceiling.lamp.compact Model and Prefab Added New Textures and Materials for industrial.ceiling.lamp.compact
12 Months Ago
Optim: Avoid unboxing in Pool.Free(ListDictionary) Was reported by Clr Heap Allocation Analyzer and I missed it originally. Tests: none, trivial change
12 Months Ago
Merge: from main Tests: built all targets, ran around solo on CraggyIsland
12 Months Ago
merge from radtown redux branch
12 Months Ago
Added convar 'global.disable_clouds' to disable clouds
12 Months Ago
Update: disabling ServerTests to not mislead that they are working Tests: none, trivial change
12 Months Ago
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12 Months Ago
Merge: from main Tests: ran new unit tests - all green