241,286 Commits over 3,867 Days - 2.60cph!

1 Year Ago
Fixed --instanced-rendering not enabling instanced rendering
Leaderboard backup, run #4955
1 Year Ago
Default to using opposite value inside BaseStyles.Lerp functions if a value is null
1 Year Ago
Modified edge-of-world check to work for all vehicles, not just boats
1 Year Ago
Redo tooltip help commit
1 Year Ago
Help info for the new convars
1 Year Ago
Merge from main
1 Year Ago
Tweaked convar defaults
1 Year Ago
set up f15 3d model in the f15 prefab
1 Year Ago
merge from experimental
1 Year Ago
merge from main
1 Year Ago
Minor edits
1 Year Ago
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1 Year Ago
player revive chest drops souls containeritem repel after first bounce hide some upgrade particles while dead, etc fix fps controls misc fixes jump upgrade runner evade evil chest
1 Year Ago
Added F-15E Strike Eagle Model and Textures Setup F-15E Materials and Basic Prefab
1 Year Ago
Set a sensible tutorial bear tether range. Remove blocked navigation topologies from tutorial bear. Tutorial bear ignores other animals.
1 Year Ago
saved out scene
1 Year Ago
Animals can now be range-tethered to their spawn point for roaming. Set regular animal prefabs up to continue their previous behaviour. Set a tether on tutorial bear.
1 Year Ago
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1 Year Ago
merge from main
1 Year Ago
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1 Year Ago
merge from main
1 Year Ago
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Leaderboard backup, run #4949
1 Year Ago
Properly parse for valid, non-escaped rich text in the user portion of the chat message Also fixes chat.add not parsing emoji correctly in a better way than the fix on emoji_rich_text_fixes
1 Year Ago
Improved drift-to-shore code
1 Year Ago
Merge AttackHelicopter-> Aux2
1 Year Ago
Fixed merge issue with unneeded using statement
1 Year Ago
Removed accidental include
1 Year Ago
Fix emoji not working if the players username has a '<' symbol in it
1 Year Ago
v_mp5: improved the look of firing by adding new animations, updating existing ones, and making the hold layer a bouncy spring
1 Year Ago
Merge from airpatch_media
1 Year Ago
Parent merge
1 Year Ago
Merge from main
1 Year Ago
More backups
1 Year Ago
Backups
1 Year Ago
Merge AttackHelicopter -> airpatch_media
1 Year Ago
Initial simple implementation of boat drift-to-shore when nobody is around
1 Year Ago
Increase max heap size while building app
1 Year Ago
Again
1 Year Ago
More working files (6P atlases) Separated temps from finals.
1 Year Ago
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1 Year Ago
Duplicator saves and restores sub materials by default Merged Pull Requests Added math.CubicBezier Added math.QuadraticBezier Minor code adjustments to toolgun, no functional change
1 Year Ago
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1 Year Ago
9mm brass eject particle Steel grid correct surface Dead end road sign from core Concrete debris fix Corrugated blend Dynamic reflection on glossy concrete Grass mud blend wip Use new mud on asphalt blend
1 Year Ago
PanelTransform.Lerp will handle null for us, we don't need to do it inside BaseStyles.Lerp
1 Year Ago
merge from 6775
1 Year Ago
1 Year Ago
Pull Styles.FromLerp up to BaseStyles, auto-generate for all properties matching select types Add auto-generated BaseStyles.LerpProperty Update transition logic to use new auto-generated functions Handle box-shadow transitions / animations separately for now
1 Year Ago
Add math.CubicBezier & math.QuadraticBezier (#2002) Cubic/Quadratic bezier curve lerp