241,436 Commits over 3,867 Days - 2.60cph!
server + client compile fix
added a mount to the MP5 for scopes, etc.
https://files.facepunch.com/rickgreeve/MP5_render_mount.jpg
WIP trying to get compute shaders to work
Hammer: fix crash with drag dropping map view
Cine diversuit mesh compression fix
Fix helmet fix applied in
83901 not working on second helmet variant
Merge from media_projects/2023_06
Added global.overrideOceanEnvironmentLerp admin command to allow finer control over ocean depth environment effects (light dimming, fog, etc)
-1 = Normal gameplay
0 = Bottom of the ocean
1 = Surface conditions
Leaderboard backup, run #4009
Updated view model renderers again
Fixed rain rendering underwater.
Exposed a new set of cinematic underwater parameters, underwater effects will use the params when underwater_cinematic is set to 1 (setup is almost identical to the admin mode but with the water line rendering properly)
Fixed conveyor screen not showing item transfers if the item is being stacked in the output container
Media base from ferryterminal_media
Got it "working" again
Job system runs on main thread til we figure out NativeList
Fix building blocks & prefabs not registering
Warmup prefabs in the editor manually based on network updates
Don't show diving suit helmet mesh when in first person with arms mode, fixes helmet mesh appearing when driving vehicles
Had to just disable the head mesh due to skinning differences compared to the original hazmat
Assign what shadow index a baked light shall read from rather than iterating through the entire buffer and figuring it out, much faster way to do baked light shadows
Audio samples can be passed to audio frame directly without resampling
Replace up and down with dragging
execute particle
improve wind event
frost nova
merge from modding_prefabs
merge from egg_suit_lod_fix
merge from nvg_canvas_scale_fix
Fix admin session
Fix activity not always closing
Citizen/animgraph: set voice parameter back to predicted
Resample audio from FLT to FLTP
Add audio encoding to video recorder. New in game video recording using ffmpeg instead of media foundation. Delete valve_wmf
Leaderboard backup, run #3985
split off wheels on abyss suit tank#1, animated them, animated scrolling uv2 on the flywheel belt, added bone retarge and object motion vector fix scripts to make it all work