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131,762 Commits over 4,262 Days - 1.29cph!

55 Days Ago
height based tropical shore
55 Days Ago
better control over max acceleration of the playerboats, needs tuning still
55 Days Ago
merge from twitchdrop_mipmaps_fix
55 Days Ago
Fixed twitch drop campaign image generating mip maps
55 Days Ago
fix workshop favourite paths save button sizing issue, lost file from merge
55 Days Ago
Fixed shockbyte texts not set as dynamic
55 Days Ago
merge from unpooled spiketrap fix
55 Days Ago
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55 Days Ago
merge from junglebarrel_collisionfix
55 Days Ago
merge from camera_waterlevel_optimize
55 Days Ago
merge from smallspiketrap_fixes
55 Days Ago
Match max PlayerBoat velocity with tugboat
55 Days Ago
merge from qa_island_v1
55 Days Ago
merge from optimize_outline_manager
55 Days Ago
merge from fix_deferred_decal_stripping
55 Days Ago
merge from phonebooth_lightlod
55 Days Ago
merge from hmlmg_improvements - hmlmg community skinnable
55 Days Ago
merge form fix_turret_list_pooling
55 Days Ago
merge from fix_httpimage_delete
55 Days Ago
merge from fix_lifestory_wipe
55 Days Ago
merge from workshop_female_prefabs -> main
55 Days Ago
merge from workshop_scene_improvements_2 -> main
55 Days Ago
fix before merge
55 Days Ago
Merge from block_redirect
55 Days Ago
55 Days Ago
blowpipe holster updates
55 Days Ago
Update: skip server occlusion culling for players in the deep sea It'll still have some overhead for the server occlusion processing, but that'll be improved separately Tests: 2p session on craggy - tested occlusion with both on Craggy, one on Craggy and one in deep sea, and both in deep sea
55 Days Ago
merge from main
55 Days Ago
Updating boat building station rig
55 Days Ago
▋▍▆▋▌▆ ▉▍▄▋▇▆▉▇▊▋▊ ▉▌▇▊▅ ▆▄▍▍█▅▍█ ▉▊█▌▉ ▇▆ ▊▌▇▋▋ ▋▅▊▅▄▉▍▋▊, `▋█▍▇▉▋▆▌▌▋▇▄▉▆▋▋▋` -> `▌▇█▍▊█▊▌█▄▇▋▌▍▆▅` (`▌▋▆▉█▄▉▄▌▄▊▇▋▅▍▍█▇` ▋▊▆ ▋▅▍▇█▅▋ ▍▅▍ ▋▅ ▍▋█▉▆ ▆▌▋█ ▅▊ ▌▆▅▆ ▄▇▇▉▆ ▉▌ ▄▉▆▆ ▄▌▌ `▄▊▄▌▅▋▇██▆▅▍▍▌▉▉▅▄`). ▇▌▊▊▌█▉▉ ▄▊▌▆▍▆▍▌ ██▉
56 Days Ago
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56 Days Ago
Fix oilrigs spawning old scientists after bad merge
56 Days Ago
▄▍▇▆▊▅██ ▆▅▅ ▋ '&&' ▋▋▋█▋▅▊ ▊▊█▄▉▆██▌▍▌.▍▋▊▊▅▄█▍▊█▇ ▌▋▇▄▄▊ █▆ ▌▌▊▇█▍▊▌▌ ▄▅▊▉ █ ▇▆█▅▄▊▋▍ ▋▉▆▆▌▋▊▉▆▋▄▉▅▍▇█▅▋▉▅▊▌ █▋▋▇▇▅ ▉▍▊▌ ▉▍▄▅▄▆▄ ▍▆▆▌ █▉▄▇▇ ▍▍▍▇▅▉▆▍▄█▉▉ ▇█ ▍▆▅▆ ▄▅▍▅ ▇▍▊▊▍█▄▄▅▋▍ ▍▆▊ ▍▆▊▍▊▅▅▉▋. ▉▉▋▇▉ ▆▇▍▅█▋▉▄
56 Days Ago
Fixed missing material reference on dilapidated elevator
56 Days Ago
block damage redirect wip tests
56 Days Ago
merge from Halloween_25_Update (network++)
56 Days Ago
network++ Halloween event enabled scarecrowpopulation = 2 Enabled halloween dungeon Updated collectables frank table default bp frank table craftable Dungeons gen allows Jungle
56 Days Ago
merge from naval_update/deep_sea
56 Days Ago
fix for "Cannons have aggressive LODs on most graphics presets "
56 Days Ago
Fuelbox LODs
56 Days Ago
merge from main
56 Days Ago
merge from steam_item_move
56 Days Ago
steam item cleanup #7
56 Days Ago
steam item cleanup #6
56 Days Ago
steam item cleanup #5
56 Days Ago
steam item cleanup #4
56 Days Ago
steam item cleanup #3
56 Days Ago
steam item cleanup #2
56 Days Ago
big cleanup of pack and and building skin steam items, moved them all to a master folder so they're easier to find and for store use #1
56 Days Ago
Use the temperate biome accross the entire deep sea, will be replaced with Tropical later once thats added