reporust_rebootcancel

142,338 Commits over 4,413 Days - 1.34cph!

2 Months Ago
Merge from chat_colour_config
2 Months Ago
String interp
2 Months Ago
new_console-ui/commandlist -> new_console-ui
2 Months Ago
new_console-ui -> new_console-ui/commandlist
2 Months Ago
Swap to using on toggle changed for animation play
2 Months Ago
Fix nre with new command list ref
2 Months Ago
- Add an open transiiton when opening command list - Cleanup command list reference - Add missing search bar reference
2 Months Ago
sendmodelstate_optimization -> main
2 Months Ago
apartment complex models backup
2 Months Ago
Adding chat label options to accessibility UI
2 Months Ago
merge from main
2 Months Ago
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2 Months Ago
Update: replicate hardcoded network grid logic into data setup of NetworkVisibilityGrid - added PositionToGridInd, but not used/tested Going to add grids visualization next Tests: none
2 Months Ago
Set correct default colours
2 Months Ago
merge from furnace_workshop_fx
2 Months Ago
Add convars. Codegen.
2 Months Ago
Local chat convar name
2 Months Ago
ChatEntry.SetMessageText pulls the colour from configs based on channel instead of the current hardcoded. Add local chat colour config.
2 Months Ago
Camping Cooker LODs
2 Months Ago
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2 Months Ago
exported edited salvaged axe refresh viewmodel animations
2 Months Ago
Set default discord message colour to previous discord colour.
2 Months Ago
Apply correct channel label colours. Colour external/discord messages correctly.
2 Months Ago
fixed trim metallics
2 Months Ago
updated charms ids and updated skins list
2 Months Ago
second pass kiosk trims
2 Months Ago
Updating armoured ladder hatch fbx
2 Months Ago
more charms folder tidy
2 Months Ago
WIP adding chat channel colour customisation. Added lookup funcs and colour config assets.
2 Months Ago
Fixes
2 Months Ago
merge from main
2 Months Ago
Separated out interior of kiosk E + set dressing within prefab
2 Months Ago
BunnySuit Texture fixes
2 Months Ago
Allow Chinese lanterns to be placed on rock ceilings
Rin
2 Months Ago
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2 Months Ago
Added a super simple 3rd person rotation component for attachments
2 Months Ago
Cull the third person attachment at 10m
2 Months Ago
Convert remaining attachments to prefab variants
2 Months Ago
Spawn attachments in 3rd person Turn off burst cloth for now Start converting all attachments into a single prefab variant for easier management long term
2 Months Ago
Remaining lights.
2 Months Ago
Update DLLs with latest W11 fix
2 Months Ago
Merge from main
2 Months Ago
Remove accidental include
2 Months Ago
Possible fix for deep sea planters erroring when deep sea is closing Force spawn all deep sea static farm planters when deep sea finishes opening, don't allow any respawns while the deep sea manager is busy
2 Months Ago
Merge from priv_softcore_nre_fix
2 Months Ago
Possible fix for GetBuildingPrivilege client softcore NRE
2 Months Ago
Merge from main No conflicts!
2 Months Ago
sunken /combat knife updates (now we have orientation model changes from main) - updated 3p combat anims with new prop orientation - removed entity offsets - set to follow r_prop instead of r_hand - updated holster positions