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155,754 Commits over 4,566 Days - 1.42cph!

8 Days Ago
Test framework cleanup following livestock merge
8 Days Ago
Compile errors
8 Days Ago
merge from main
8 Days Ago
Commit the sheep blendshapes instead of everyone having to regenerate and cache them on asset import
8 Days Ago
Bugfix(editor): StoreBundleTool - update stale blurhashes when using an already uploaded image Tests: ran Update Image Urls for a prefab where I setup some new fields
8 Days Ago
merge from JellyfishShader_edit
8 Days Ago
main -> biofuel_generator
8 Days Ago
Fixed topper materials
8 Days Ago
merge from Livestock_animals
8 Days Ago
Fixed GIBs for fence and fence gate, removed crazy offset in fence prefab
8 Days Ago
Lods gibs and col
8 Days Ago
Pie topper entity and viewmodel hook up Fixed rich mutton pie name
8 Days Ago
Updated Nailgun World Model and Viewmodel to include magazine follower
8 Days Ago
merge from main
8 Days Ago
Fix demoui2 scenes not saving
8 Days Ago
throwable_prediction_fixes -> main
8 Days Ago
- Fix beancan throw looking a little wonky - Fix molotov not showing gibs on hit
8 Days Ago
Update: HttpImage now calls OnLoad callback with resulting texture/sprite Needed for upcoming flashlight effect Tests: naveigated through store
8 Days Ago
Updated jellyfish shader to allow sway to run seperately to pulse - added new optimised jellyfish model - added new mesh to prefab - changed settings in jellyfish movement material
8 Days Ago
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8 Days Ago
Client predict molotov breaking - would rather see broken fx and then have the fireballs spawn elsewhere than the molotov just not breaking
8 Days Ago
Fix incorrect rounding on vendor auction hqm ore
8 Days Ago
fix aiming not being accurate when using turn in place
8 Days Ago
Merge from new_achievements_oct26
8 Days Ago
merge from automated_testing
8 Days Ago
Fix machete worldmodel outline, add error message if theres stale entity type names in the testlist
8 Days Ago
Merge: from main
8 Days Ago
Merge from main
8 Days Ago
Merge from main
8 Days Ago
Mergee from heldentity_persist_anims_subsystems_fix
8 Days Ago
Instantly release handles if no clear event is coming rather than doing fades, matches previous behaviour
8 Days Ago
merge from main
8 Days Ago
Merge from main
8 Days Ago
merge from main
8 Days Ago
Merge from render_pipeline_testing
8 Days Ago
Merge from /critter_animals
8 Days Ago
Converted the minerhat_lightcookie texture to be imported as a Cookie texture and disabled mip map gen to fix texture streaming issues that were causing problems for the light attenuation
8 Days Ago
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8 Days Ago
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8 Days Ago
Merge from save289 - Staging wipe!
8 Days Ago
Network++ Save++ persistance++
8 Days Ago
redo crouch changes after merge
8 Days Ago
merge from Livestock_animals
8 Days Ago
barrel texture resize
8 Days Ago
bradley flatbed -collision update -combined barrel, pallet, box and bed into one mesh -baked LODs down to one material to reduce material count on lower LOD levels -wind material setting tweaks
8 Days Ago
merge from main
8 Days Ago
fix hunched over spine issues when aiming down
8 Days Ago
Merge from main
8 Days Ago
Sheep sounds
8 Days Ago
Merge from swimming_dithering_fix