reporust_rebootcancel

106,188 Commits over 3,806 Days - 1.16cph!

1 Year Ago
Merge from /main/deckard-render
1 Year Ago
Added Match Main Camera toggle to sync settings with in-game DoF + removed auto focus option + added dof_deckard convar
1 Year Ago
Separate tutorial bear AI design.
1 Year Ago
Sensor size matches main camera by default
1 Year Ago
Grouped settings with foldouts
1 Year Ago
CollectibleEntity and RandomItemDispenser can flag individual items as excluded for the tutorial. Disable hemp seeds, worms and grubs for Hemp, when in the tutorial.
1 Year Ago
Compile fix
1 Year Ago
Minor edit to SceneLoader; formatting
1 Year Ago
Gave SceneLoader some extra checks and scenes, plus keyboard shortcuts. Removed "Open Bootstrap Scene" from the Rust Editor menu and moved it to the new Scenes menu.
1 Year Ago
Don't show the tutorial highlight in the crafting menu if the item is in the crafting queue Refactored the crafting queue UI component to reduce allocations
1 Year Ago
Fix exception when finishing tutorial Don't show bag count after placing a sleeping bag Various typo fixes
1 Year Ago
Merge HomingMissileLauncher -> Main
1 Year Ago
Improved compile fix
1 Year Ago
Added scene loader script - top menu to quickly load specific editor scene files
1 Year Ago
Layout tweaks
1 Year Ago
Quick compile fix, needs a proper fix
1 Year Ago
Manifest rebuild
1 Year Ago
Scene loader script - adds menu to quickly load scene files
1 Year Ago
Added auto panel closer to start of tutorial panel Added debug.starttutorial
1 Year Ago
Merge HomingMissileLauncher -> Main. Adds ADS.
1 Year Ago
Merge HomingMissileLauncher/ADS -> HomingMissileLauncher
1 Year Ago
More UI ADS tweaks
1 Year Ago
Fixes
1 Year Ago
Fixed visual UI swap time
1 Year Ago
Fixed hunt chicken objective not completing
1 Year Ago
Shrunk crosshair UI to to better cover the actual lockable area
1 Year Ago
ADS timing adjustments
1 Year Ago
Flashy stuff for the UI
1 Year Ago
Text updates
1 Year Ago
Homing launcher UI functionality
1 Year Ago
Styling changes
1 Year Ago
Merge from main
1 Year Ago
Merge from main
1 Year Ago
Merge from detailed_vehicle_dismount_times
1 Year Ago
Fixed scrap transport seats using boat dismount speed RHIB seats now use aquatic dismount speed Workcart and locomotive now use ground dismount speed
1 Year Ago
Merge from main
1 Year Ago
Merge from main
1 Year Ago
Merge from toggle_vending_machines_map
1 Year Ago
Merge from console_window_improvements
1 Year Ago
Merge from main
1 Year Ago
Fixed endless loop when running repeatcommand
1 Year Ago
Moved where the ADS UI is controlled, since view model has no knowledge of the HeldEntity
1 Year Ago
Merge from main
1 Year Ago
Adjusted ADS timings
1 Year Ago
Adjusted launcher ADS animation curve
1 Year Ago
Merge Main -> HomingMissileLauncher/ADS
1 Year Ago
Added [ThreadStatic] to staticBuffer Try to use NetRead and NetWrite directly instead of the staticBuffer when serializing protobuf Add IStreamReader and IStreamWriter, inherit for NetRead and NetWrite Move Defines to Rust.Data and rename to NetworkDefines Update references to account for moved Defines.cs
1 Year Ago
Fixed pivot position on one of the slopes LODs
1 Year Ago
Created proper LODs and colliders for all 15m tall slope pieces Added lights to their prefabs
1 Year Ago
Merge from main