reporust_rebootcancel

111,267 Commits over 3,928 Days - 1.18cph!

44 Days Ago
Send client selected timescale to the server. Request timescale for the client selected one
44 Days Ago
Don't actually prevent short rcon passwords... yet.
44 Days Ago
Don't actually prevent short rcon passwords... yet.
44 Days Ago
Added a "Fully Charged" output slot to all batteries Will output 1 power when the battery is fully charged
44 Days Ago
merge from old_rocks_delete List of prefabs removed: https://files.facepunch.com/Alistair/127/11/2024/6F64/plastic_eKsHP1tlho.png
44 Days Ago
Merge from blend_shaders_detail_layer to siege_weapons
44 Days Ago
merge from queue_improvements_2 -> main ...this time without guid corruption.
44 Days Ago
cinematic 4k car radio texture and material
44 Days Ago
frontier high wall and gate collider import options
44 Days Ago
car radio model and textures materials and basic prefab setup
44 Days Ago
merge ice_sculptures->main
44 Days Ago
merge from main
44 Days Ago
corrected carving bounds check - big performance gain
44 Days Ago
Shop name now reflected in stats page
44 Days Ago
Plushy crafting cost 50 cloth
44 Days Ago
Merge from simple_upgrade
44 Days Ago
Restore child entities. Allow gates with locks to be upgraded again, copy the lock across instead.
44 Days Ago
manifest update post merge
44 Days Ago
- Add empty feed entry if theres no data yet - Refresh colours
44 Days Ago
Fix in RustUI: Menu options now respect having no icon on them. Rather than defaulting to an information icon Force rebuild of the icon and text setup if the icon has no been swapped to no icon
44 Days Ago
Merge from simple_upgrade
44 Days Ago
Call AttachToBuilding
44 Days Ago
merge from main
44 Days Ago
Merge from simple_upgrade
44 Days Ago
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44 Days Ago
set ID
44 Days Ago
Merge: from main Tests: none, no conflicts
44 Days Ago
Merged from siege_weapons
44 Days Ago
removing old autospawn cliff related prefab folders
44 Days Ago
merge ice_sculptures->main
44 Days Ago
merge from main
44 Days Ago
added ice block to iconrender scene's ice sculpture
44 Days Ago
removing some incomplete unused content folder
44 Days Ago
removing old cliffs, old formations except types still in use, test folders
44 Days Ago
Merge from simple_upgrade
44 Days Ago
Re-exported rock_formation_mid_b_nrm to get rid of import errors
44 Days Ago
Merge from launcher reload bug
44 Days Ago
Added separate mask tiling and offset and blending to the detail mask in the blend shaders
44 Days Ago
Apply the same fix when going from loaded-> unloaded (should never really happen in reality, but there's no reason for it to take 0.25s)
44 Days Ago
Adjusted duration between unloaded <-> loaded in crossbow viewmodel to possibly fix the 0.25s delay before firing when a reload on the server takes longer than the client Affects crossbow and speargun vms
44 Days Ago
added temp material values that I think make the ice look better - changes and request written up on task comments
44 Days Ago
Fixed the double reload bug for all weapons in BaseProjectile Store a new reload cooldown that is 50% longer than the normal cooldown, cancel it when the client receives the reload (the local ammo changes) Only need to store this new cooldown in case we don't receive a response from the server because the reload was rejected, in that case the regular reload functionality will start working after a few seconds
44 Days Ago
merge from main
44 Days Ago
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44 Days Ago
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44 Days Ago
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44 Days Ago
fixed colliders on sculpture that were blocking some placement and block upgrades
44 Days Ago
Pool for menu options
44 Days Ago
Add Ice shader tessellation to forwardAdd pass, and make transmission map triplanar
44 Days Ago
Fix compile error in none.