reporust_rebootcancel

111,244 Commits over 3,928 Days - 1.18cph!

43 Days Ago
merge from underwater_vis_increment
43 Days Ago
High external walls now craft 3 at once. - Stone high external walls now requires 1 sheet metal per craft - Stone high external gate requires 1 sheet metal, reduced gear count to 3 - Reduced crafting cost to 4000 from 4500 wood/stone to make inventory management easier
43 Days Ago
merge from main
43 Days Ago
Merge from hackweek_car_radio
43 Days Ago
Manifest
43 Days Ago
Merge from itemstoretesting
43 Days Ago
Server fix
43 Days Ago
Merge from itemstoretesting
43 Days Ago
Merge from main
43 Days Ago
Adjusted size of both wooden shield colliders
43 Days Ago
Fixed shields not rendering their shadows when in first person
43 Days Ago
Fixed being able to sprint while blocking with a shield
43 Days Ago
Merge from hackweek_car_radio
43 Days Ago
Manually add Socket_base tag to modular car cockpits so StringPool generation picks up the sockets on it
43 Days Ago
Merge from launcher reload bug
43 Days Ago
Merge from main
43 Days Ago
Parent merge
43 Days Ago
Codegen
43 Days Ago
Fixed slack, colour, line anchors not carrying over Fixed skin switching to vanilla skin when switching from one redirect to another Much more robust IO slot copying method (and logic is entirely contained in IOSlot)
43 Days Ago
Merge from main
43 Days Ago
Ice shader: fix normals
43 Days Ago
Sculpture ambient fx & impacts. Tweaked SSS & optimized texture sizes/settings.
43 Days Ago
Localised all the text on new stats page
43 Days Ago
- Added time icon to show when item was purchased (time + date) - Colour and style improvements
43 Days Ago
Moved reload timing handling into unscaled time, fixes reloads being rejected by the server when a client is running at extremely low frame rate (< 15fps)
43 Days Ago
Merge from main
43 Days Ago
support for sculpture in ugc admin panel - command buffer mesh render of the data into an RT, arrow buttons to rotate around it and render from different angles - needs some more extensions to the file format to handle different grid sizes and density (need this for futureproofing anyway)
43 Days Ago
- Improvements, cleanup and optimisation - Support a cheaper protobuf
43 Days Ago
merge from main (keeping up to date)
43 Days Ago
Bring red+green industrial lights into 10k id range
43 Days Ago
Added support for IO entities to retain their connections when being reskinned with the spray can
43 Days Ago
twitch_rivals_flag initial model and prefab setup
43 Days Ago
Merge from main
43 Days Ago
Codegen manifest
43 Days Ago
Merge from scrap_exchange_dynamic_pricing
43 Days Ago
Save++ network++
43 Days Ago
merge from siege_weapons
43 Days Ago
Automatically set CPU affinity to preferred cores for 7950X3D, 7900X3D, etc
43 Days Ago
Codegen+manifest
43 Days Ago
Merge from hackweek_car_radio
43 Days Ago
Art setup, icon Move category to fun Slight adjustmesnt of car radio in some cockpits so it doesn't clip through the windshield
43 Days Ago
Most Revenue now works
43 Days Ago
merge from qol_rad_pills_buff -> main
43 Days Ago
Adjust bandit buy value to 10 scrap per anti-radiation pills Increase radiation decrease amount from 25 -> 75
43 Days Ago
Fix two cockpits still having the radio socket in the shared hierarchy, possibly causing socket name pooling issues
43 Days Ago
- Get best sold items now works correctly - Ordered recent transactions properly
44 Days Ago
Merge from main
44 Days Ago
Decrease rad pill water consumption from 10 -> 5 Increase buy value at bandit camp from 1 -> 12 scrap
44 Days Ago
Removed useless override in base siege weapon
44 Days Ago
Fixed battering ram NRE