reporust_rebootcancel

132,351 Commits over 4,262 Days - 1.29cph!

9 Months Ago
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9 Months Ago
bee_analytics_fix -> main
9 Months Ago
Cleanup
9 Months Ago
merge from obsidianknife_setup
9 Months Ago
merge from jungle_update
9 Months Ago
fixed mesh in projectile
9 Months Ago
MaxDelta lerp speed test
9 Months Ago
jungle number decals
9 Months Ago
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9 Months Ago
obsidian bone knife prefab setup and skin setup
9 Months Ago
Add 180 PlayerExplosion damage to HV rocket (30 explosion + 150 blunt)
9 Months Ago
Convert PlayerExplosion damage -> Explosion damage when players are attacked - functions as "player specific explosion damage" while keeping normal explosion resistances of armor Scale PlayerExplosion damage to zero for all other entities (so PlayerExplosion doesn't anything other than players)
9 Months Ago
All ProtectionProperties get reserialized after adding new damage type
9 Months Ago
Add "PlayerExplosion" damage type
9 Months Ago
Add `setwornarmorslots` command to change the amount of armor insert slots your worn armor has - default to setting all worn items to max slots, can provide number after
9 Months Ago
▋▌▋▅▇: ▋▅▊▇▍▉▌▆▍▆▊▋█▉▍██ - ▊█▆▅▆▅▇ ▅▇▅ ▋██▊▊▉▌▅▉▅▆▋█▅▌▇▆▊▅▉▊ ██▆▆▆ ▍▅ ▉▍▆ ▆▊▇▅▋▉▊▍▅▊▇█▆▆▌▍▄▇▍ ▍▋▍▋▉ ▆▍▅ ██▊ ▊▉▊▌▍▅ ▄▄▄▌ ▊▊▄▍▆ ~▄▆% ▄▇▇▌▌ ▊▄ ▉▇ ▌▌▌▋▇▆, ▉▉▍▋▌->▇▆▋▌ ▄▆ ▅▆▄▌ ▌▇▆▋▅: ▄▄▋▌ ▍▉▇▊▆ + ▆▅▇█▇▅▉ ▍█▆▌ ▋▉█▌▉▉▋▉
9 Months Ago
- Compile Errors - Codegen
9 Months Ago
Attempted fix for bee analytics not working clientside
9 Months Ago
Instead of relying on path failed event, rely on states failing
9 Months Ago
Fix tiger not moving when spawning in water bodies (even though they shouldn't naturally)
9 Months Ago
Update: adding HandleIgnoreTerrain that works on a batch of positions - also ninja-fixing a bug in batch overload of HandleIgnoreCollisions that screwed layermasks - good thing it wasn't used anywhere Tests: ran unit tests
9 Months Ago
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9 Months Ago
swapping to using aimingHeld when changing to and from ADS
9 Months Ago
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9 Months Ago
merge from main
9 Months Ago
Merge from parent
9 Months Ago
Merge from parent
9 Months Ago
wip backup
9 Months Ago
Anim debugging
9 Months Ago
Fixed RPC error when attempting to reskin high wall blocked by something (cherry picked from 118231)
9 Months Ago
Updating out break scientist skinning
9 Months Ago
Animation updates to blowpipe viewmodel content
9 Months Ago
Added thinner diamater radial piper nigrum kit pieces
9 Months Ago
phrases
9 Months Ago
trawler ship - onboard hardware greyboxed props set dressed the ship accordingly
9 Months Ago
Updated workshop OBJ models - Deer Skull Mask, Crossbow, Coffee Can Helmet, Chair, Burlap Pants, Burlap Shoes, Burlap Shirt, Burlap Headwrap, Leather Gloves, Bucket Helmet
9 Months Ago
range_visuals_reconnect_fix -> main
9 Months Ago
Fix range visuals not working after a disconnect and reconnect
9 Months Ago
erosion adjustments - fixed evaporation rate being stupidly high - cache ocean indices on the start and refill the ocean each step, stops it seeping out the world border - smoothstep sediment adjustment with water depth and threshold to stop erosion from high velocity deep water - properly adjust water height by sediment adjustments
9 Months Ago
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9 Months Ago
Let's try that again, merge from obisidian knife
9 Months Ago
merge from obisianknife
9 Months Ago
Merge from discord_item (with item ID filled in)
9 Months Ago
jungle gantry fixes
9 Months Ago
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9 Months Ago
merge from softcore_update (groundwatch_caching branch)
9 Months Ago
merge from softcore_update/deployable_corpse/groundwatch_caching
9 Months Ago
Speed croc a bit when it's on its way to destroy a twig foundation or attack a player that's barely out of navmesh
9 Months Ago
Fix croc attack damaging even when not connecting when player is unreachable
9 Months Ago
animator updates