reporust_rebootcancel

122,125 Commits over 4,048 Days - 1.26cph!

10 Months Ago
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10 Months Ago
Merge from main
10 Months Ago
Small hue tweak on Hobo lights.
10 Months Ago
Rename effects.hurt to effects.hurtoverlay so it doesn't become the default executed console option when trying to hurt yourself
10 Months Ago
bunch of tweaks along the way
10 Months Ago
assets gym scene - end?
10 Months Ago
Cleaned up
10 Months Ago
Smol wall vent nudge.
10 Months Ago
Prefab backup
10 Months Ago
Disabled a small metallic wall shelf because problematic unavoidable specular lighting bleed.
10 Months Ago
vm blunderbuss - set rotate around muzzle value back to 1, fixed clipping issues instead via rotate amount test
10 Months Ago
Merge from hood_and_cuffs
10 Months Ago
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10 Months Ago
Moved convar to Effects.hurt for consistency with other image effects. Added option to menu UI under Image Effects.
10 Months Ago
merge from attack_heli_mount_fix
10 Months Ago
merge from io_flooding_fix
10 Months Ago
trike wheels lod3 normal fix
10 Months Ago
merge from ping_estimation_fallback
10 Months Ago
updated test cloth mat
10 Months Ago
merge from fix_runtime_profiling_pooling_warning
10 Months Ago
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10 Months Ago
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10 Months Ago
merge from cargo_kill_triggers_fix
10 Months Ago
HurtOverlay and HurtPunch now respect showBloodOverlay convar so that we can disable just the image effects. (This is in addition to showBlood which already exists and disables the hurt effects but along with other blood particle effects)
10 Months Ago
Added showBloodOverlay convar for hurt image effects. (not implemented yet)
10 Months Ago
Merge from main
10 Months Ago
Fix player model issues
10 Months Ago
Merge from parent (stomp player_model)
10 Months Ago
Fix drumkit.deployed and waterbucket.worldmodel changes
10 Months Ago
Compile fixes, regenerate PlayerAnimation controller
10 Months Ago
Merge from main (stomped PlayerAnimator and BaseMountable)
10 Months Ago
Merge from compiler_field_fixes (should resolve prefabs reimporting when changing between Client and Server)
10 Months Ago
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10 Months Ago
Protobuf codegen
10 Months Ago
Update protobuf codegen tool to always include enums even if default value (they aren't really used in codebase but better to be safe)
10 Months Ago
Merge from main
10 Months Ago
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10 Months Ago
Merge from gesture_cancel_fix
10 Months Ago
Force the endGestureLoop trigger to false when starting a trigger, fixes it sometimes getting left on if the player cancels a looping gesture while the gesture is beginning
10 Months Ago
Fixed horses not being able to pass through holes in terrain
10 Months Ago
Add timer for how long each warmup scene takes to build
10 Months Ago
Merge from main -> protobuf_skip_default_fields
10 Months Ago
Add output scenes path to scene collection prefab
10 Months Ago
Switch scene warmup to use the path of scenes instead of SceneAsset so we don't need empty scenes commited in plastic
10 Months Ago
Add output scene path to `ignore.conf` so plastic doesn't commit 1GB every time warmup scenes are rebuilt
10 Months Ago
Delete warmup scenes