userandererandrecancel
reporust_rebootcancel

10,592 Commits over 3,683 Days - 0.12cph!

5 Years Ago
Merge from screen_settings (conflict in MenuUI.Options.prefab, appears to have resolved fine)
5 Years Ago
Merge from screen_settings (conflict in MenuUI.Options.prefab, appears to have resolved fine)
5 Years Ago
Merge from player_preview_spin (conflict in GameUI.Inventory.prefab, appears to have resolved fine)
5 Years Ago
Merge from player_preview_spin (conflict in GameUI.Inventory.prefab, appears to have resolved fine)
5 Years Ago
Merge from item_splitting
5 Years Ago
Merge from item_splitting
5 Years Ago
Merge from error_notifications
5 Years Ago
Merge from error_notifications
5 Years Ago
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5 Years Ago
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5 Years Ago
BaseRidableAnimal compile fix
5 Years Ago
BaseRidableAnimal compile fix
5 Years Ago
Mac crash fix
5 Years Ago
Mac crash fix
5 Years Ago
Tiny perf convar tweak (4=ping, 5=everything)
5 Years Ago
Tiny perf convar tweak (4=ping, 5=everything)
5 Years Ago
FuelGenerator.FuelConsumption is now also started when loaded from save
5 Years Ago
FuelGenerator.FuelConsumption is now also started when loaded from save
5 Years Ago
Fixed fuel generator not updating current energy after spawn / load
5 Years Ago
Fixed fuel generator not updating current energy after spawn / load
5 Years Ago
AutoTurret is no longer pooled on the client since it's now an IO entity (which currently do not support pooling)
5 Years Ago
AutoTurret is no longer pooled on the client since it's now an IO entity (which currently do not support pooling)
5 Years Ago
Fixed exploit to turn auto turrets on without electricity
5 Years Ago
Fixed exploit to turn auto turrets on without electricity
5 Years Ago
Merge from main
5 Years Ago
Merge from main
5 Years Ago
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5 Years Ago
▌▆▌▅▋ ▆▉▌▅▄▆▄▍▄ ▍▅▇▆▍▅ █▇▍▅▄▋▍▋▇▌ █▉▇▇ ▅▍▋█ ▌▆▄▄▌▋▆▊▆ █▅▅▋ ▄▄▉█▉ "▆▊▄▄▆ ▌▉"
5 Years Ago
Removed Linux client from Steam upload files
5 Years Ago
Removed Linux client from Steam upload files
5 Years Ago
Compile fix
5 Years Ago
Compile fix
5 Years Ago
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5 Years Ago
▋▄▄▇▍▋▋▌▊▉▇▌▆▍▅▊▋▋▌▊▍▇▆ ▋▋▅ ▉▆▆▊▍▉▋▆▋▋█▋▅▍▍▍▉▆▅▄▍▇▋▉▆▆▅ ▋▊█ ▋ ▆▊▋▅▉▊▄ ▉▋▅▍ ▅▇▅▍▊▍▊▍▌▍▊ (▊▆▆█▊▇▋ █▍ ▉▇▍ ▅▅▇▋█▇█ ▋▇▍▍▅ ██▆▊▆ ▄▋▊▌▊▍▉▍▄▄ ▋▋▇▅█▌█▍)
5 Years Ago
▆█▌▋▆ ▄▅▋_█▍▅▉▇█▍▇▋▊ ▅▉█ ▍▌▊▅█▅▅▄ ▊▇▊▆▉▊▊▍, ▍▊▅▍ ▋▊▇ (█▅▄▍▆▅▆▉ ▆██▆▉▆▊▋ ▌▍▋▋▉█▆)
5 Years Ago
▊█▉▅▆ ▍▅▋_▇███▆▉▆▍▊▅ ▇▍▌ ▆▆▅▍▍▆█▄ ▅▊█▅▍▉▊▅, ▋▇▍▊ ▆▄▄ (▋▌▊█▉▋▄▍ ▍▉▉█▆▇▅▆ ▋▊▋▅▋▄▇)
5 Years Ago
Added scrap transport helicopter spawn population
5 Years Ago
Added scrap transport helicopter spawn population
5 Years Ago
Fixed passengers sometimes receiving fall damage in scrap transport helicopter
5 Years Ago
Fixed passengers sometimes receiving fall damage in scrap transport helicopter
5 Years Ago
TriggerHurtNotChild also checks mounts, not only parenting Scrap Transport Helicopter damage trigger uses TriggerHurtNotChild instead of TriggerHurt
5 Years Ago
TriggerHurtNotChild also checks mounts, not only parenting Scrap Transport Helicopter damage trigger uses TriggerHurtNotChild instead of TriggerHurt
5 Years Ago
▌▍█▅▇ ▊▌ ▉▅▇▅▄▊█ ▇▍▉▌▅ ▆▌▊▌▍ ▊▆▍█▅█▋▋▋▌ ▍▅▇▅▇▅▇▊▍▉▇ (▌▋▊▋▉▄▌▊▇▌ ▆▅█▉▅▋▇▇▊▊ █▆ ▋█▅▊█)
5 Years Ago
▊▄▇▆▄ ▍▉ █▋▇▇▇▅▌ ▌▇▅▇█ █▊▉█▉ ▅▌▋▊▋▉██▍█ ▄▋▇▊▅▉▍▊▍█▋ (▉▋▊▌▊▌▍▊█▄ ▄▉▋▅▅▅▍▊▆▌ ▌█ ▋▋▅▍▉)
5 Years Ago
Fixed time scale affecting debug camera movement Added optional save name parameter to debugcamera_save and debugcamera_load for multiple save / restore slots Added debugcamera_autosave and debugcamera_autoload to automatically save and load the debug camera state (separate convars to enable certain use cases) Added zoom to debug camera state saving and loading Added camzoomlerp (like camlerp) Disabled noclip toggle and server input (vehicles) while in debug camera
5 Years Ago
Fixed compile error in BaseRidableAnimal (framebudgetms was ClientVar instead of ServerVar)
5 Years Ago
Fixed compile error in IOEntity.OnDrawGizmos
5 Years Ago
Removed Vulkan graphics API from Windows asset bundles
5 Years Ago
Merge from main
5 Years Ago
Missing file