reporust_rebootcancel

121,151 Commits over 4,018 Days - 1.26cph!

19 Days Ago
Merge from vine_launch_refactor
19 Days Ago
Refactor vine launch point so each launch point isn't an entity Shaves 3 separate child entities off every vine tree
19 Days Ago
Merge from protobuf_fixes
19 Days Ago
Fix RepairBench.ChangeSkin and ElevatorLift.Server_RaiseLowerFloor RPC errors
19 Days Ago
Allow BufferStream to grow larger, but don't use the ArrayPool for it
19 Days Ago
Updated the tree X marker data for mauritia flexuosa L/M variants
19 Days Ago
Merge from jungle_update
19 Days Ago
Fix FakePhysicsRope server warning
19 Days Ago
Merge from jungle_update
19 Days Ago
Merge from vine_integration
19 Days Ago
Fixed chair.static mount pose
19 Days Ago
merge from main (not compiling, copypaste conflicts need to be looked at)
19 Days Ago
Increase brightness of swinging vines to make them pop a bit more
19 Days Ago
server.spawnVineTrees defaults to true
19 Days Ago
ai convar compile fixes
19 Days Ago
Merge from parent
19 Days Ago
Adjust dismount points to fix some violations when dismounting
19 Days Ago
Made a kapok tree material with no wind to apply to the vm
19 Days Ago
Update
19 Days Ago
merge from Easter_event_2025
19 Days Ago
Fixed EggUpdater NRE when disconnecting mid event
19 Days Ago
more test shelving, wall and floor
19 Days Ago
Various polish. Red/blue siren light SSS profiles.
19 Days Ago
Revert 118646
19 Days Ago
merge from maxauth_clear_fix
19 Days Ago
merge from maxauth_clear_fix
19 Days Ago
vending_machine_fridge -> main
19 Days Ago
More compile errors
19 Days Ago
Compile error
19 Days Ago
vending_machine_fridge -> main
19 Days Ago
Rename fridge input
19 Days Ago
Fixed clear auth interaction not showing up for non-authed players on auto turret and tugboat when max auth was reached (softcore) SetAuthRadius now works with VehiclePrivilege
19 Days Ago
Avoid river, lake, swamp, road, rail topology for player spawns
19 Days Ago
MaterialConfig supports jungle biome
19 Days Ago
Merge: from parallel_validatemove - Clearing 2 TODOs Tests: unit tests
19 Days Ago
Clean: remove minor TODOs - append Job to the last burst job without it - Replace .Add with AddNoResize Tests: uni tests
19 Days Ago
Spelling fix part 2
19 Days Ago
▇█▉▊▉: ▋▋▌▊ ▅▆▄▉▍▌▉▍_▄█▋█▉█▆▉▌▋█▅ - █▋▉█▍▅▉▄▉▆▅▅▆█▇▉▄▍▌ ▇▅▍ ▅▍▋▆▋▄▇▅▊ ▍ ▇▊▅▇▋▉ ▊▋▆██ ▌▇ ▊▆▄▄▊█▍, ▌▄▄▉▉ ▉▊▋▇ ▉▊▇▉▅▋▉▆▍▌▉▇▅ ▅▊▉ ▇▊▅▍▊ ▍▊▊▋▅▆▊▊▋▅ (▌▌▇▊▋ ▄▆▅▌▋ ▋▅▌▍) - ▉▋▍▇▄▆▍▉ ▋▊▊▄▋▋▄▉▌▊▆ ▋▊ █▋█▌ █▅▉▇▅▌▌▌▋, ▅▇▇▆▊▉▅▇▅▊▄▋, ▇▉▄▇▌▅▌▄▆▅▄█▉ ▉▄█ ▆▉▌▌▆▄▊▋▆▉▍▋ ▉▇▇▄ █▅▅ ▊█▍▇▋▍▋█ ▄▇▌▋▄█▋ ▄▉▌▅▉▇▍ ▇▅▇▅▅: ▉▍▋▍▄▇██▍▆ ▆▄▌█▉ ▉▇▇▌▍ (▇▌▆▋▅▆, ▉▋▊▄▌▍ ▉▌▆ ▉▆▇) + ▋▇▉▍ ▋▌▆▋▆ + ▅▋▇▍▋█▆ ▋▊▊▍ ▋▋▌▊▋▌▇▆ + ▉▄▅▄▇▍ ▊█▇▇▄█ ▉▇ ▄█▄▇▅▅ - ▉▆▄▉▍▆▉▄▉ ▍▅▌█▄▆ ▆▍▋▍▍▅▄ ▌▇▊▅█▇▋ ▇▊ █▋▆ ▋▆ ▄▊▅▅█▉▌█ ▆▆▍▉ - ▅▌▉▆▇▅▄█ █▊▍▋▋▆▇
19 Days Ago
merge from navigationevents_fix
19 Days Ago
Disabled event system navigation events to fix longstanding issues when playing with a controller plugged in. Character stuck in place after renaming a sleeping bag for example Added an option in the accessibility settings to enable it back, as it may be required by some accessibility devices
19 Days Ago
Merge: from main Tests: none, no conflicts
19 Days Ago
▅▊▇▇▌█▄▌: ▍▌▌▇ █▋▊▋█▆▇█▊▄▇▅▍▄▉▋▉▊ ▉▍▄▌ ▄▇▄█▅▋▉▉ ▄▊█▋▍▋ ▋▇▆█▉▉▄▄ ▆▆█▌▍▇▇▆▇▌ ▆▊▋▆ ▋▍▅▉▍▅▄▋ ▋▅▅▌▍▅█▄▇▉▋▍▄▌▍▇▌▅▆.▋▆▉▉▆▄█ ▊▆▇▄ ▊▌▄ ▉█ ▆▋▅█▅▌▆▉▋▌ ▋▆▌▄▋ ▊▋▍▆█: ▆▊▌▋█ ▉▅▋▇▌▌ ▌▉▇ ▋▊▋▋▄▌ ▄▄▋█▆▆▋▆▊▇▌
19 Days Ago
Fix spelling
19 Days Ago
Kapok billboard polish / wind setup
19 Days Ago
Clean: fixing various whitespace issues and unused "using" statements Tests: compiles in editor
19 Days Ago
Test setup
19 Days Ago
Facepunch.Rust.Analytics.Azure.GetBiome has jungle biome
19 Days Ago
ClimateOverlay has jungle biome
19 Days Ago
conditional_armour_meshes -> main
19 Days Ago