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133,040 Commits over 4,293 Days - 1.29cph!

48 Days Ago
Diving Mask repose
48 Days Ago
Space LR300 - updated worldmodel with LODs
48 Days Ago
Implement player boat code lock entry blocking after too many incorrect guesses.
48 Days Ago
Fixed spawnislandhere, spawnghostshiphere and spawnfloatingcityhere commands not triggering EntityParentSettings
48 Days Ago
Do not save the boats spawned by ghost ship hackable crates
48 Days Ago
merge from hackablecrate_boats_fix
48 Days Ago
Variable Zoom Scope LOD0 Refresh
48 Days Ago
Added a null check in EnableScientistBrains for safety
48 Days Ago
Fixed loading issue with ghost ship hackable crates Changed how we spawn the AI boats when starting to hack a ghost ship crate
48 Days Ago
edited vm lr300 space anims
48 Days Ago
Fixes and optimisations for can accept mission checks
48 Days Ago
ore box updated with preliminary material and baked lowpoly geo
48 Days Ago
merge from deep_sea
48 Days Ago
Cocoknight armor repose
48 Days Ago
merge from boat_building
48 Days Ago
Holding shift disables rotation snapping
48 Days Ago
exported updated lr300 3p anims
48 Days Ago
re-added decal mask 0 to space station skin
48 Days Ago
Merge from parent
48 Days Ago
merge from boat_building
48 Days Ago
removed TOD lighting from balloon prefabs again and set it on the text shader instead
48 Days Ago
subtracting 137641 - got errors on play
48 Days Ago
Merge from naval_update
48 Days Ago
Spotlight to prefab.
48 Days Ago
Fixed deep sea exit portal compass marker going crazy when entering the portal
48 Days Ago
Added an option to the TMP depth offset shader materials for applying scene lighting
48 Days Ago
Codegen
48 Days Ago
balloon skinviewer 3d model and prefab
48 Days Ago
Various PT boat related.
48 Days Ago
Merge from boat_deployables_rotation_snap_improvements
48 Days Ago
Merge from wheel_fixes_wip
48 Days Ago
48 Days Ago
Fix waiting for reload bugs
48 Days Ago
added wallpaper icons
48 Days Ago
enabled tintbytimeofday on balloons
48 Days Ago
Changes on the trigger emitter script and change on casino area emitters
48 Days Ago
merge from main
48 Days Ago
Sunglasses Blocky reposed
48 Days Ago
Fix incorrect overriden terrainSizes in island prefabs, and remove displacement manager from tropical foliage spawns
48 Days Ago
Add editor option terrainIgnoreDeepseaFlag to DeepSeaEditorScene to use source terrain textures instead of deepsea textures (which have not been created) when forcing deepsea
48 Days Ago
Reduced boat building UI scale
48 Days Ago
Restored deep sea islands terrain mesh layers, needs to be Terrain S2P all islands
48 Days Ago
merge from deep_sea
48 Days Ago
merge from deep_sea
48 Days Ago
BallistaGun cleanup
48 Days Ago
Fixed not being able to place deployable bypassing build permission on boats you're aren't authed on, in the deep sea (ladders)
48 Days Ago
Optmizied remaining improvised walkway colliders
48 Days Ago
merge from deep_sea
48 Days Ago
Removed all the wallpaper sockets from boat building blocks
48 Days Ago
merge from naval_update