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129,246 Commits over 4,232 Days - 1.27cph!

51 Days Ago
Sails and steering wheel can only be placed on construction
51 Days Ago
Empty more store pageoverlay texture refs
51 Days Ago
Basic fragment always spawn at blue card desk, remove from green manifest
51 Days Ago
More store texture refs moved to sprites
51 Days Ago
added lod setup for cannon
51 Days Ago
manifest
51 Days Ago
Merge from parent
51 Days Ago
Merge from main
51 Days Ago
greencard desk always spawns a single basic blueprint fragment
51 Days Ago
supply drop always spawns basic fragments
51 Days Ago
Lowerd chance of blueprint fragments in elite crates 20 basic blueprint fragments can now be upgraded to advanced
51 Days Ago
floating city 2 layout polish
51 Days Ago
merge from meta_shift
51 Days Ago
Medical barge, shifted location of security tower a bit for better flow
51 Days Ago
merge from main
51 Days Ago
Merge from foliage_instancing (indirect instancing fix)
51 Days Ago
Merge from main
51 Days Ago
Make foliage instancing compatible with indirect instancing
51 Days Ago
Add a hash of the map URL to the map download cache file name to prevent file name collisions Delete cached map and redownload when the version or checksum doesn't match what was expecfed
51 Days Ago
pt_boat_gameplay -> naval_update
51 Days Ago
We are moving! Fuel storage Item storage
51 Days Ago
Adjust water plane points for PID
51 Days Ago
Fix engine access Place mount points properly
51 Days Ago
Added working compass to the PT Boat Fix error on the RHIB Visuals (happens when added to a PT Boat)
51 Days Ago
Add AI support to the new PT Boat
51 Days Ago
Higher HP than RHIB Slower than RHIB Setup test item
51 Days Ago
merge from main
51 Days Ago
Engine speed adjustments Setup dual propellers
51 Days Ago
RHIB throttle animation can now support left or right side PT boat requires right sided throttle animation
51 Days Ago
Flag when textures are using an uncompressed format in the texture import analyzer tool
51 Days Ago
merge from fix_texture_analyzer_npot -> main
51 Days Ago
scientist_boat_ai -> naval_update
51 Days Ago
Enabled mipmaps on all atlased, need to review if they all need it later
51 Days Ago
More Waterworld map obstacles
51 Days Ago
Remove resolution field - not used Standard RHIB cleanup
51 Days Ago
Rewrite steer force system again (third times the charm) Boat position is merged with desired directional point before application Manifest
51 Days Ago
`Find Uncompressed Textures` tool will now flag textures that have texture compression "enabled" except it's disabled due to the texture not being a power of 2 - will flag with big yellow prefix text in console that the texture is uncompressed due to not being a power of 2 + having mipmaps enabled - will include in the sum of texture memory being used by uncompressed textures
51 Days Ago
Store page overlay are now using sprites instead of textures Converted all pages
51 Days Ago
Store steam DLC atlases
51 Days Ago
merge from cargo_oilrig_path_fix
51 Days Ago
Applied 131183 in the correct branch - Make sure to not ignore non terrain colliders that aren’t oil rigs when generating the path
51 Days Ago
merge from main
51 Days Ago
merge from store_atlases/coverimage
51 Days Ago
Frontier atlas
51 Days Ago
Added support for sprite in CoverImage, fixes messed up UVs when using atlases
51 Days Ago
Enable sprite packing on build
51 Days Ago
M15 pistol (50MB)
51 Days Ago
Exclude pack brandings assets from atlases, they need alpha and dont need to be POT Some fixes
51 Days Ago
Cleanup, compile errors
51 Days Ago
Packed all the store media assets in POT atlases so they can be compressed as expected Disabled mip maps on some media assets that do not need it (fixed size)