242,105 Commits over 3,867 Days - 2.61cph!

6 Months Ago
Delete last weeks skins
6 Months Ago
Adding weekly skins
6 Months Ago
Merge from main
6 Months Ago
merge from main
6 Months Ago
renamed weapons with multiple material id so part name corresponds with material
6 Months Ago
Merging main into electricity_power_fixes/2/doorcontroller
6 Months Ago
Fix build
6 Months Ago
Unfucking foundation.triangle prefab (scary)
6 Months Ago
ConsoleSystem merge fixes
6 Months Ago
PingEstimater merge fixes
6 Months Ago
Merge from fix_pve_tag
6 Months Ago
Merge from material_reserializer (not merging the materials in right now)
6 Months Ago
Prevent pve tag from potentially being included twice if set in server.tags and server.pve
6 Months Ago
Merge from item_drop_analytics_improvements
6 Months Ago
Merge from fix_explosive_rotate_wall
6 Months Ago
Merge from fix_clipping_c4_through_walls
6 Months Ago
Merge from disable_ui_pooling_unity_2022
6 Months Ago
Merge from AttackHeliItemFix
6 Months Ago
Merge from nightlight_debugcamera
6 Months Ago
Merge from nightlight_workshop
6 Months Ago
Merge from fix_hover_loot_clothing_full_backpack
6 Months Ago
Merge from qol_drag_into_backpack
6 Months Ago
Write the version id with downloaded package Update library template Update library template Cleanup
6 Months Ago
Merge from fix_hidesightmeshes_nre
6 Months Ago
Merge from NudityNREFix
6 Months Ago
Merge from ScientistEyeCheck
6 Months Ago
Merge from viewmodelrenderers
6 Months Ago
Merge from arrowhead_fixes
6 Months Ago
Merge from cargo_ship_container_lod_fix
6 Months Ago
Reapply bradley_scientists_changes
6 Months Ago
Merge from powerlines monuments prefab rebuild
6 Months Ago
Merge from elevator_fix
6 Months Ago
Merge from junkyard_crane_col_fix
6 Months Ago
Merge from fix_triangle_foundations_offset
6 Months Ago
Merge from analytics_load_times
6 Months Ago
Merge from fix_f8_menu_author_stripped
6 Months Ago
Merge from nexus
6 Months Ago
Merge from fix_pve_tag
6 Months Ago
Merge from StickyPhysicsFix
6 Months Ago
PatrolHelicopterAI serialization fix (cc Ian)
6 Months Ago
Leaderboard backup, run #11322
6 Months Ago
Meta file fuckery
6 Months Ago
Another kinematic rigidbody velocity fix
6 Months Ago
Use Continuous Speculative on scrap heli as well (was Discrete)
6 Months Ago
Test out this iterator safe workset collection, this probably has some fancy standard name
6 Months Ago
Switched all boats and helicopters that used Continuous collision types to use Continuous Speculative collision instead of Continuous/Continuous Dynamic
6 Months Ago
Revert to the earlier, simpler HarborAudioFix
6 Months Ago
Fix `server.tags` convar not working with `pve` tag
6 Months Ago
Reapply helicopter changes from 71402, 71406, 71415 Fixes mini and scrap helis falling into the ocean when flying to another zone
6 Months Ago
Switch `Vis.Entities()` to iterate through `List<MLRSRocket>` Move `AddTargetSet()` from local method to private method Reduce random variance of `TargetScan()`