242,247 Commits over 3,867 Days - 2.61cph!

7 Months Ago
merge from main
7 Months Ago
Test Clean up - use TransformInterpolate class Can't modify transform if we're a network object root and a proxy - we must stay true to network transform target Hook up Interpolation enable/disable from Inspector. When Owner calls ClearInterpolation, set a bit on the update msg to have other clients do so as well. Hook up Network.Interpolation and Enable/DisableInterpolation() on the accessor. Fix to allow interp property to be set by GameObjectHeader Serialize the interpolation bool with GameObject
7 Months Ago
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7 Months Ago
Reverting 95562 electrical button power burst change, back to 2
7 Months Ago
Fixed Timer Switch not deployable ~1 meter below ceilings
7 Months Ago
player update. water pipe shotgun holster position edited
7 Months Ago
playerupdate. water pipe shotgun anim set exported and waterpipe wm reload anim edited
7 Months Ago
Fixed electrical components consuming 0 power still mentioning 1 power usage in their information panel Explicity show 0 power usage on electrical items consuming 0
7 Months Ago
Health Regen
7 Months Ago
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7 Months Ago
Merge from main
7 Months Ago
Added 'selectitem' command to allow non-admin clients to use pipette without the item giving part Codegen
7 Months Ago
Fixed charge and deplete battery commands compiling issue on client
7 Months Ago
random spawns printers
7 Months Ago
Debug view for scene ref nodes
7 Months Ago
Make control sheet labels draggable
7 Months Ago
Merge property or variable get / set nodes
7 Months Ago
IMessageContext.StackTraceIdentifier Include Context.StackTraceIdentifier in ValidationException.ToString() Merge branch 'legacy/1.3'
7 Months Ago
7 Months Ago
Leaderboard backup, run #10900
7 Months Ago
Parent merge
7 Months Ago
Merge from main
7 Months Ago
LOD4 and prefab setup for truck models
7 Months Ago
Backups
7 Months Ago
food assets and setup with tintmask
7 Months Ago
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7 Months Ago
Item Printer Cost panel supports text Remove unused and clean up Item Printer prefab
7 Months Ago
TTT: add TTTShowSearchScreen hook (#2074)
7 Months Ago
Input keys clean up Dev menu
7 Months Ago
Find correct item tier to scrap Update .gitignore
7 Months Ago
Item recycler Scrap item health as int clean up
7 Months Ago
Leaderboard backup, run #10876
7 Months Ago
Health increase item
7 Months Ago
Set up health Game manager check
7 Months Ago
Start managing time and other information Draw time on ui Small ui tweak Scale chest price based on some stuff
7 Months Ago
AI uses Stat speed clean up
7 Months Ago
merge from wr_minigun_reload_fix
7 Months Ago
Auto collect font files to upload too
7 Months Ago
Leaderboard backup, run #10852
7 Months Ago
PlayerStats > Stats
7 Months Ago
clean up
7 Months Ago
fixed metal roof tga not reading correctly
7 Months Ago
merge from main
7 Months Ago
Added 'pipette' command: gives you the item you're looking at and places it in your hands If you already have it, swaps it with your currently selected item
7 Months Ago
Fix tiled rendering on multiple viewports, was taking the main viewport from view rather than the actual viewport from layer :S https://i.imgur.com/PCXh3hJ.png
7 Months Ago
Temp hack fix device lost error in NativeRenderingWidget.cs
7 Months Ago
Updated test scene file
7 Months Ago
Check if main camera is null for EnvmapProbe dynamic renders
7 Months Ago
player update. exported/ setup water pipe shotgun anims
7 Months Ago
Got wind working with LODing