134,333 Commits over 4,262 Days - 1.31cph!

30 Days Ago
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30 Days Ago
Added tactical gloves
30 Days Ago
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30 Days Ago
naval_update -> scientist_boat_ai
30 Days Ago
Anyone authd to the wheel ca now demolish blocks (usual rules apply)
30 Days Ago
Add head animation support to the cannon - Support local offset - Setup with default 50 cal reload animation for now
30 Days Ago
Restored TwitchdropsTransformGroupManager
30 Days Ago
merge from main
30 Days Ago
merge from skinviewer_tacticalgloves
30 Days Ago
Fixing skinning for 50 cal left mesh
30 Days Ago
Frontier Hazmat repose
30 Days Ago
Added tactical gloves skin viewer model
30 Days Ago
Updated skin viewer road sign gloves model (fixes the missing back faces)
30 Days Ago
Deleted old folder (cant do it in a single commit because plastic)
30 Days Ago
Moved all the skin viewer custom meshes into the skin viewer folder
30 Days Ago
Enable repair on cannons
30 Days Ago
Check if boat can be edited before dock and edit
30 Days Ago
turretsv2 -> naval_update 🎉
30 Days Ago
Compile fixes for shared aiming method
30 Days Ago
- Fix snapshot states not being replicated properly - Fixed ai inconsistent aiming angles Ready to merge
30 Days Ago
30 Days Ago
LCD related stuff & lighting
30 Days Ago
christmas wall- and ceilingpaper updates
30 Days Ago
Merge from naval_update
30 Days Ago
Adding wick virtial position anim clip
30 Days Ago
Block accidental admin kills on floating cities and islands
30 Days Ago
Added tactical gloves to the skin viewer (will need a new posed mesh)
30 Days Ago
Lerp to 0,0 properly on reload (mostly affects the front turret)
30 Days Ago
Smoooooooth(er)
30 Days Ago
Cleaned up the front turret aiming system
30 Days Ago
added space station building skin sitem and hooked up - still needs icon
30 Days Ago
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30 Days Ago
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30 Days Ago
boat planner blueprints missing files
30 Days Ago
Phrase update
30 Days Ago
Compile fix
30 Days Ago
Implement boat decay
30 Days Ago
Floating walkways - Fixed incorrect mesh in one of small plastic pieces. Simplified mesh colliders of remaining kit pieces.
30 Days Ago
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30 Days Ago
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30 Days Ago
more accurate colliders for conditional wall corners, added missing tag Deployvolumeignore on some corner prefabs
30 Days Ago
merge from main
30 Days Ago
lowering mboat floors bottom by 1cm to help prevent zfight from above blocks
30 Days Ago
Replicate seat changes of naval_update branch
30 Days Ago
Simplified collision on some floating walkway pieces, switched to box colliders
30 Days Ago
wall frames and floor frames models and prefabs setup fixed double gibs on ramps
30 Days Ago
naval_update -> pt_boat_turrets
30 Days Ago
cherry picking from turret_animation_alignment_fix
30 Days Ago
turret_animation_alignment_fix -> naval_update