254,391 Commits over 3,990 Days - 2.66cph!

11 Months Ago
Additional scientist spawning functionality.
11 Months Ago
11 Months Ago
Add worldinput scene and test
11 Months Ago
Fixed editor error w/ InputSettings.Actions
11 Months Ago
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11 Months Ago
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11 Months Ago
merge from motionblur-wind-fix
11 Months Ago
merge from moonpool-reflection-fix
11 Months Ago
Leaderboard backup, run #10924
11 Months Ago
Added LOD5, tweaked AO for consistency, and updated the prefabs
11 Months Ago
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11 Months Ago
equipment chest Item helper supports equipment Update base equipment
11 Months Ago
Merge from main
11 Months Ago
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11 Months Ago
Tall cliff whiteboxes Test autospawn prefabs Debug scene
11 Months Ago
Destroy scrapper ui if move away If no equipment show ui still
11 Months Ago
Remove client UI button for ping estimation
11 Months Ago
Regen Item Equipment item equipment ui Update .gitignore
11 Months Ago
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11 Months Ago
player update. exported/setup double barrel shotgun anim set
11 Months Ago
Fix linux compile (case sensitivity)
11 Months Ago
- ▆█▊▇▊▊▊▍ ▌█▅▊▍▇▅ ▇▉▋▌▆ ▇▋▋▊▄▉▊▉ ▆▊▄▌▄█▋▇▊ ▊▆▌▉▉▄ - ▄▆▅▅▄▆▋ ▇▅▋▊▆▉▊ ▄▇ ▅▄▄▊▅ █▆▊▉▉ ▋▊▌█ ▄▊ ▌▊▊▇▌▇ ▉▇▉▆ ▌▄█▅▆ - ▊▊▇▅▋█▌▌▊▍ ▉▊▉ ▉▄▉▊▋▍█▌▄▊ █▋▉ ▋▅▍▊▆▅█▆▄ ▄▉▆▆▆▍ ▌▄▇ - ▇▋▄▌▉ ▋▅▇▉▊█ ▊▄▌█▆▊ ▋▍ ▄▋▇▆▆█▄▍▇█▊▉▍▍▇▅▄ ▉▍▉▅ █▌▉▋▌▇▄▋▌ ▄▉ ▅▍▄▉▍▉▋'▇ █▋
11 Months Ago
Restore "gamemenucommand RestartWithNewLanguage" Fixed render.SetLocalModelLights ignoring last light Fix Bootil memory leak when trying to extract buf to invalid filepath Fixed NPC kill related achievements not working Remove more unintentional files from the fallbacks vpk Quick Rotate Model +/- 45deg yaw button for spawnicon editor Also more spawnicons of built-in props Iterate over Unknown Addon mechanism Do not try to mount Unknown addons (they could be banned/backdoored), detect demos/saves/dupes and push them to their own list Moved extracted .gmas from addons/ to cache/workshop/ This simplifies code for the game Rework menu_cleanupgmas to take into account server downloads Meaning, Workshop files downloaded from servers and extracted, then deleted by Steam in 2 weeks, now get detected as useless extracted versions and are prompted for deletion.
11 Months Ago
Update Facepunch.ActionGraph
11 Months Ago
Test Clean up - use TransformInterpolate class Can't modify transform if we're a network object root and a proxy - we must stay true to network transform target Hook up Interpolation enable/disable from Inspector. When Owner calls ClearInterpolation, set a bit on the update msg to have other clients do so as well. Hook up Network.Interpolation and Enable/DisableInterpolation() on the accessor. Fix to allow interp property to be set by GameObjectHeader Serialize the interpolation bool with GameObject
11 Months Ago
Specify in documentation that NetPermission.OwnerOnly works the same as NetPermission.HostOnly for static actions.
11 Months Ago
Fix serializing System.Object
11 Months Ago
11 Months Ago
Fix serializing System.Object
11 Months Ago
11 Months Ago
Fix crash when selecting nodes with System.Object inputs / properties
11 Months Ago
Minor correction
11 Months Ago
Fixed reading String Table snapshot that has an entry with 0 elements throwing an exception. Instead, ByteStream.ReadArray should return null (empty span) if it has a length of 0. Added a test to prove the bug. Fixes Facepunch/sbox-issues#5357
11 Months Ago
Fixed moonpool reflecting the sky when water reflections = 0
11 Months Ago
New Hair - Medium Beard https://files.facepunch.com/daniel/1b0811b1/sbox-dev_pc2pbsjud1.jpg
11 Months Ago
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11 Months Ago
Serialize Component FullName instead of ClassName. Fixes cases where two components with the same name exist in different namespaces, sometimes the wrong one will be serialized. Fully backwards compatible. Fixes Facepunch/sbox-issues#5331
11 Months Ago
Merged main into wire_slacking
11 Months Ago
Merge from main
11 Months Ago
merge from main
11 Months Ago
Test Clean up - use TransformInterpolate class Can't modify transform if we're a network object root and a proxy - we must stay true to network transform target Hook up Interpolation enable/disable from Inspector. When Owner calls ClearInterpolation, set a bit on the update msg to have other clients do so as well. Hook up Network.Interpolation and Enable/DisableInterpolation() on the accessor. Fix to allow interp property to be set by GameObjectHeader Serialize the interpolation bool with GameObject
11 Months Ago
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11 Months Ago
Reverting 95562 electrical button power burst change, back to 2
11 Months Ago
Fixed Timer Switch not deployable ~1 meter below ceilings
11 Months Ago
player update. water pipe shotgun holster position edited
11 Months Ago
playerupdate. water pipe shotgun anim set exported and waterpipe wm reload anim edited
11 Months Ago
Fixed electrical components consuming 0 power still mentioning 1 power usage in their information panel Explicity show 0 power usage on electrical items consuming 0
11 Months Ago
Health Regen
11 Months Ago
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