254,758 Commits over 3,990 Days - 2.66cph!

11 Months Ago
FindRenderStateInfo case insensitive Support pascal case filter enums
11 Months Ago
▌█▄▆▄▋ ▌▉▇▋▊▇▅ ▇█▉ █▍▌▄▋▅ ▄█▅▍█▆
11 Months Ago
Fix NRE when running Game.Close in the editor Toggle play when running Game.Close in the editor
11 Months Ago
Set InputState.Ignore if game isn't being played
11 Months Ago
Cherrypick 94792
11 Months Ago
Cherrypick 94790
11 Months Ago
edited minigun world model idle r hand pose and removed the keys from the trigger on minigun rig
11 Months Ago
Merge from minigun_2024
11 Months Ago
cinematic textures and materials
11 Months Ago
Merge from media_projects/24_04
11 Months Ago
Merge from Minigun_2024_Media
11 Months Ago
Merge from bradley_scientists
11 Months Ago
Merge from oilrig_sat_tube
11 Months Ago
Merge from harbor_tweaks_4_cargoship
11 Months Ago
Merge from bradley_scientists
11 Months Ago
▉▇▆▆ ▊▉▊▉ ▊▊ ▇▇▉▄▊▋▊ ▆█▊ ▌▋▊▉▋ ▍▇ ▉▉ ▊▊▉▊▆▍ ▊▋ ▍▊▄▌ ▍▇▋▅ ███ ▇▄▊▅▅█ ▄▋▋▊█▋▅▄ ▄▄▍▌▊▇▄ ▄▍ ▊▊▇▋▌▇▌ █▇▉▍
11 Months Ago
Merge harbor tweaks 4
11 Months Ago
Make StateMachineNode.Identifier ReadOnly Show last 5 characters of identifier for debugging
11 Months Ago
Revert Procedural Map - Sorry Aux2!
11 Months Ago
Decreased ScientistRedeploymentMinInterval from 180 to 60 seconds
11 Months Ago
Fix area mask caching.
11 Months Ago
reduced rad barrel glow factor
11 Months Ago
fixed gibs displaying correct materila, gib tweaks
11 Months Ago
updated terrain blend textures for both harbor monuments
11 Months Ago
merge from oilrig_sat_tube
11 Months Ago
CMaterialSystem2::GetVfxPlatformType default to SPIRV
11 Months Ago
cherrypicking ArtBugFixes_2024/BradleyHeliCrate_Fixes
11 Months Ago
cherrypicking 94140 - added addtional switch to mp5 to fix the missing fire selector on right side of mp5 game is now playable | ignoring the rest of this branch
11 Months Ago
merge from fix_backpack_ui_stuck
11 Months Ago
merge from static_props_02
11 Months Ago
cherrypicking 94300 - updated santa beard to use the newer burlap sack world model when dropped
11 Months Ago
merge from passthroughUI_delay_fix
11 Months Ago
updated terrain at the back of mills shipping co building
11 Months Ago
missing ladder segment on H2 S2P both Harbors
11 Months Ago
barge water culling volume water visibility fix
11 Months Ago
fixed harbor_grounds_a collider offset
11 Months Ago
Leaderboard backup, run #10587
11 Months Ago
Merge from harbor_tweaks_4_cargoship
11 Months Ago
Merge from media_projects/24_04
11 Months Ago
Merge from Minigun_2024
11 Months Ago
Parent merge
11 Months Ago
fix guid
11 Months Ago
Fix attempt for ActualDeptOfFieldAperture server compile error
11 Months Ago
Merge from militaryflamethrower_2024
11 Months Ago
Merge minigun compile fix
11 Months Ago
Fix attempt for ActualDeptOfFieldAperture server compile error
11 Months Ago
Enable r/w on swing bridge collision meshes
11 Months Ago
Parent merge
11 Months Ago
Another tugboat spawn change for harbor_2
11 Months Ago
Moved tugboat spawns in both harbors to the other side of the island